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[Scene] Add SceneStringNames::item_selected
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58 changed files with 135 additions and 131 deletions
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@ -725,7 +725,7 @@ ShaderEditorPlugin::ShaderEditorPlugin() {
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shader_list->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
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shader_list->set_v_size_flags(Control::SIZE_EXPAND_FILL);
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vb->add_child(shader_list);
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shader_list->connect("item_selected", callable_mp(this, &ShaderEditorPlugin::_shader_selected));
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shader_list->connect(SceneStringName(item_selected), callable_mp(this, &ShaderEditorPlugin::_shader_selected));
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shader_list->connect("item_clicked", callable_mp(this, &ShaderEditorPlugin::_shader_list_clicked));
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SET_DRAG_FORWARDING_GCD(shader_list, ShaderEditorPlugin);
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