C # mono supports Unicode code

This commit is contained in:
magian1127 2021-01-18 16:34:10 +08:00
parent f743f8cb9a
commit da234cdbc6
5 changed files with 13 additions and 13 deletions

View file

@ -2604,7 +2604,7 @@ void CSharpScript::load_script_signals(GDMonoClass *p_class, GDMonoClass *p_nati
MonoCustomAttrInfo *event_attrs = mono_custom_attrs_from_event(top->get_mono_ptr(), raw_event);
if (event_attrs) {
if (mono_custom_attrs_has_attr(event_attrs, CACHED_CLASS(SignalAttribute)->get_mono_ptr())) {
const char *event_name = mono_event_get_name(raw_event);
String event_name = String::utf8(mono_event_get_name(raw_event));
found_event_signals.push_back(StringName(event_name));
}
@ -2808,7 +2808,7 @@ int CSharpScript::_try_get_member_export_hint(IMonoClassMember *p_member, Manage
name_only_hint_string += ",";
}
String enum_field_name = mono_field_get_name(field);
String enum_field_name = String::utf8(mono_field_get_name(field));
r_hint_string += enum_field_name;
name_only_hint_string += enum_field_name;