Fix embedded game focus border

This commit is contained in:
Hilderin 2025-01-05 08:29:01 -05:00
parent 02e4605d6c
commit db0fab8f8c

View file

@ -66,8 +66,8 @@ void EmbeddedProcess::_notification(int p_what) {
focus_style_box = get_theme_stylebox(SNAME("FocusViewport"), EditorStringName(EditorStyles));
Ref<StyleBoxFlat> focus_style_box_flat = focus_style_box;
if (focus_style_box_flat.is_valid()) {
margin_top_left = Point2i(focus_style_box_flat->get_corner_radius(CORNER_TOP_LEFT), focus_style_box_flat->get_corner_radius(CORNER_TOP_LEFT));
margin_bottom_right = Point2i(focus_style_box_flat->get_corner_radius(CORNER_BOTTOM_RIGHT), focus_style_box_flat->get_corner_radius(CORNER_BOTTOM_RIGHT));
margin_top_left = Point2i(focus_style_box_flat->get_border_width(SIDE_LEFT), focus_style_box_flat->get_border_width(SIDE_TOP));
margin_bottom_right = Point2i(focus_style_box_flat->get_border_width(SIDE_RIGHT), focus_style_box_flat->get_border_width(SIDE_BOTTOM));
} else if (focus_style_box.is_valid()) {
margin_top_left = Point2i(focus_style_box->get_margin(SIDE_LEFT), focus_style_box->get_margin(SIDE_TOP));
margin_bottom_right = Point2i(focus_style_box->get_margin(SIDE_RIGHT), focus_style_box->get_margin(SIDE_BOTTOM));