mirror of
https://github.com/godotengine/godot.git
synced 2025-12-08 06:09:55 +00:00
Increase the default perspective camera FOV
This does not affect existing projects, but will affect newly-created
editor settings and Camera nodes.
(cherry picked from commit cdcc3c919b)
This commit is contained in:
parent
3213ddd060
commit
db2cb08057
3 changed files with 4 additions and 4 deletions
|
|
@ -704,7 +704,7 @@ Camera::Camera() {
|
|||
current = false;
|
||||
force_change = false;
|
||||
mode = PROJECTION_PERSPECTIVE;
|
||||
set_perspective(60.0, 0.1, 100.0);
|
||||
set_perspective(65.0, 0.1, 100.0);
|
||||
keep_aspect = KEEP_HEIGHT;
|
||||
layers = 0xfffff;
|
||||
v_offset = 0;
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue