Make gizmo plugin handle SpriteBase3D instead of Sprite3D

This commit is contained in:
kleonc 2023-10-06 10:38:11 +02:00
parent f2ba8ec6ca
commit db6a8956b2
5 changed files with 23 additions and 27 deletions

View file

@ -71,7 +71,7 @@
#include "editor/plugins/gizmos/shape_cast_3d_gizmo_plugin.h"
#include "editor/plugins/gizmos/soft_body_3d_gizmo_plugin.h"
#include "editor/plugins/gizmos/spring_arm_3d_gizmo_plugin.h"
#include "editor/plugins/gizmos/sprite_3d_gizmo_plugin.h"
#include "editor/plugins/gizmos/sprite_base_3d_gizmo_plugin.h"
#include "editor/plugins/gizmos/vehicle_body_3d_gizmo_plugin.h"
#include "editor/plugins/gizmos/visible_on_screen_notifier_3d_gizmo_plugin.h"
#include "editor/plugins/gizmos/voxel_gi_gizmo_plugin.h"
@ -7071,7 +7071,7 @@ void Node3DEditor::_init_grid() {
if (primary_grid_steps != 10) { // Log10 of 10 is 1.
// Change of base rule, divide by ln(10).
real_t div = Math::log((real_t)primary_grid_steps) / (real_t)2.302585092994045901094;
// Trucation (towards zero) is intentional.
// Truncation (towards zero) is intentional.
division_level_max = (int)(division_level_max / div);
division_level_min = (int)(division_level_min / div);
}
@ -7972,7 +7972,7 @@ void Node3DEditor::_register_all_gizmos() {
add_gizmo_plugin(Ref<MeshInstance3DGizmoPlugin>(memnew(MeshInstance3DGizmoPlugin)));
add_gizmo_plugin(Ref<OccluderInstance3DGizmoPlugin>(memnew(OccluderInstance3DGizmoPlugin)));
add_gizmo_plugin(Ref<SoftBody3DGizmoPlugin>(memnew(SoftBody3DGizmoPlugin)));
add_gizmo_plugin(Ref<Sprite3DGizmoPlugin>(memnew(Sprite3DGizmoPlugin)));
add_gizmo_plugin(Ref<SpriteBase3DGizmoPlugin>(memnew(SpriteBase3DGizmoPlugin)));
add_gizmo_plugin(Ref<Label3DGizmoPlugin>(memnew(Label3DGizmoPlugin)));
add_gizmo_plugin(Ref<Marker3DGizmoPlugin>(memnew(Marker3DGizmoPlugin)));
add_gizmo_plugin(Ref<RayCast3DGizmoPlugin>(memnew(RayCast3DGizmoPlugin)));