Style: Fix statements ending with ';;'

(cherry picked from commit f44ee891be)
This commit is contained in:
Rémi Verschelde 2017-01-14 18:03:38 +01:00
parent 75bf6a9978
commit dbf0137576
98 changed files with 202 additions and 202 deletions

View file

@ -663,7 +663,7 @@ void Area::_bind_methods() {
Area::Area() : CollisionObject(PhysicsServer::get_singleton()->area_create(),true) {
space_override=SPACE_OVERRIDE_DISABLED;
set_gravity(9.8);;
set_gravity(9.8);
locked=false;
set_gravity_vector(Vector3(0,-1,0));
gravity_is_point=false;

View file

@ -506,7 +506,7 @@ void CollisionShape::_create_debug_shape() {
if (debug_shape) {
debug_shape->queue_delete();;
debug_shape->queue_delete();
debug_shape=NULL;
}

View file

@ -79,7 +79,7 @@ void BoneAttachment::_check_bind() {
Skeleton *sk = get_parent()->cast_to<Skeleton>();
int idx = sk->find_bone(bone_name);
if (idx!=-1) {
sk->bind_child_node_to_bone(idx,this);;
sk->bind_child_node_to_bone(idx,this);
set_transform(sk->get_bone_global_pose(idx));
bound=true;
}
@ -94,7 +94,7 @@ void BoneAttachment::_check_unbind() {
Skeleton *sk = get_parent()->cast_to<Skeleton>();
int idx = sk->find_bone(bone_name);
if (idx!=-1) {
sk->unbind_child_node_from_bone(idx,this);;
sk->unbind_child_node_from_bone(idx,this);
}
}
bound=false;

View file

@ -727,7 +727,7 @@ Vector<Plane> Camera::get_frustum() const {
void Camera::set_v_offset(float p_offset) {
v_offset=p_offset;
_update_camera();;
_update_camera();
}
float Camera::get_v_offset() const {

View file

@ -168,7 +168,7 @@ void CharacterCamera::_compute_camera() {
Vector3 vec1 = accepted.origin;
Vector3 vec2 = proposed.origin;
final.origin = vec2.linear_interpolate(vec1, pos_ratio * time);;
final.origin = vec2.linear_interpolate(vec1, pos_ratio * time);
Quat q1 = accepted.basis;
Quat q2 = proposed.basis;

View file

@ -91,7 +91,7 @@ void MeshInstance::_get_property_list( List<PropertyInfo> *p_list) const {
ls.push_back(E->key());
}
ls.sort();;
ls.sort();
for(List<String>::Element *E=ls.front();E;E=E->next()) {
p_list->push_back( PropertyInfo(Variant::REAL,E->get(),PROPERTY_HINT_RANGE,"0,1,0.01"));

View file

@ -129,7 +129,7 @@ void Navigation::_navmesh_link(int p_id) {
C->get().B=&p;
C->get().B_edge=j;
C->get().A->edges[C->get().A_edge].C=&p;
C->get().A->edges[C->get().A_edge].C_edge=j;;
C->get().A->edges[C->get().A_edge].C_edge=j;
p.edges[j].C=C->get().A;
p.edges[j].C_edge=C->get().A_edge;
//connection successful.
@ -550,7 +550,7 @@ Vector<Vector3> Navigation::get_simple_path(const Vector3& p_start, const Vector
path.push_back(begin_point);
path.invert();;
path.invert();
}
return path;

View file

@ -1187,7 +1187,7 @@ void AnimatedSprite3D::set_frame(int p_frame) {
frame=p_frame;
_reset_timeout();
_queue_update();;
_queue_update();
_change_notify("frame");
emit_signal(SceneStringNames::get_singleton()->frame_changed);
@ -1290,7 +1290,7 @@ void AnimatedSprite3D::set_animation(const StringName& p_animation){
_reset_timeout();
set_frame(0);
_change_notify();
_queue_update();;
_queue_update();
}
StringName AnimatedSprite3D::get_animation() const{