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Improve editor state persistence
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20 changed files with 557 additions and 259 deletions
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@ -156,9 +156,9 @@ public:
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void copy_object_params(Object *p_object);
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void paste_object_params(Object *p_object);
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Dictionary get_editor_states() const;
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Dictionary get_editor_plugin_states() const;
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Dictionary get_scene_editor_states(int p_idx) const;
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void set_editor_states(const Dictionary &p_states);
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void set_editor_plugin_states(const Dictionary &p_states);
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void get_editor_breakpoints(List<String> *p_breakpoints);
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void clear_editor_states();
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void save_editor_external_data();
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