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PCK: Set VERSION_PATCH in header, factor out header magic
Unify pack file version and magic to avoid hardcoded literals. `version.py` now always includes `patch` even for the first release in a new stable branch (e.g. 3.2). The public name stays without the patch number, but `Engine.get_version_info()` already included `patch == 0`, and we can remove some extra handling of undefined `VERSION_PATCH` this way. Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
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10 changed files with 38 additions and 39 deletions
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@ -2,6 +2,7 @@ short_name = "godot"
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name = "Godot Engine"
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major = 3
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minor = 2
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patch = 0
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status = "beta"
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module_config = ""
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year = 2020
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