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SCons: Add enum conversion warning
This commit is contained in:
parent
e37c6261ea
commit
dc9c34f0c6
14 changed files with 67 additions and 77 deletions
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@ -877,7 +877,7 @@ if env.msvc and not methods.using_clang(env): # MSVC
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env.AppendUnique(LINKFLAGS=["/WX"])
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else: # GCC, Clang
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common_warnings = []
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common_warnings = ["-Wenum-conversion"]
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if methods.using_gcc(env):
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common_warnings += ["-Wshadow", "-Wno-misleading-indentation"]
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@ -78,9 +78,7 @@ public:
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CURSOR_MAX
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};
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enum {
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JOYPADS_MAX = 16,
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};
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static constexpr int32_t JOYPADS_MAX = 16;
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typedef void (*EventDispatchFunc)(const Ref<InputEvent> &p_event);
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@ -1117,7 +1117,7 @@ void DynamicFontImportSettingsDialog::open_settings(const String &p_path) {
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for (int i = 0; i < contours.size(); i++) {
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for (int j = prev_start; j <= contours[i]; j++) {
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int next_point = (j < contours[i]) ? (j + 1) : prev_start;
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if ((points[j].z != TextServer::CONTOUR_CURVE_TAG_ON) || (!Math::is_equal_approx(points[j].x, points[next_point].x) && !Math::is_equal_approx(points[j].y, points[next_point].y))) {
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if ((points[j].z != (real_t)TextServer::CONTOUR_CURVE_TAG_ON) || (!Math::is_equal_approx(points[j].x, points[next_point].x) && !Math::is_equal_approx(points[j].y, points[next_point].y))) {
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is_pixel = false;
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break;
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}
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@ -191,7 +191,7 @@ Error ResourceImporterDynamicFont::import(ResourceUID::ID p_source_id, const Str
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for (int i = 0; i < contours.size(); i++) {
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for (int j = prev_start; j <= contours[i]; j++) {
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int next_point = (j < contours[i]) ? (j + 1) : prev_start;
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if ((points[j].z != TextServer::CONTOUR_CURVE_TAG_ON) || (!Math::is_equal_approx(points[j].x, points[next_point].x) && !Math::is_equal_approx(points[j].y, points[next_point].y))) {
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if ((points[j].z != (real_t)TextServer::CONTOUR_CURVE_TAG_ON) || (!Math::is_equal_approx(points[j].x, points[next_point].x) && !Math::is_equal_approx(points[j].y, points[next_point].y))) {
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is_pixel = false;
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break;
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}
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@ -3439,7 +3439,7 @@ void CanvasItemEditor::_draw_control_helpers(Control *control) {
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Vector2 line_starts[4];
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Vector2 line_ends[4];
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for (int i = 0; i < 4; i++) {
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real_t anchor_val = (i >= 2) ? ANCHOR_END - anchors_values[i] : anchors_values[i];
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real_t anchor_val = (i >= 2) ? (real_t)ANCHOR_END - anchors_values[i] : anchors_values[i];
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line_starts[i] = corners_pos[i].lerp(corners_pos[(i + 1) % 4], anchor_val);
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line_ends[i] = corners_pos[(i + 3) % 4].lerp(corners_pos[(i + 2) % 4], anchor_val);
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bool anchor_snapped = anchors_values[i] == 0.0 || anchors_values[i] == 0.5 || anchors_values[i] == 1.0;
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@ -3457,11 +3457,11 @@ void CanvasItemEditor::_draw_control_helpers(Control *control) {
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_draw_percentage_at_position(percent_val, (anchors_pos[dragged_anchor] + anchors_pos[(dragged_anchor + 3) % 4]) / 2, (Side)(dragged_anchor));
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percent_val = anchors_values[(dragged_anchor + 1) % 4];
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percent_val = ((dragged_anchor + 1) % 4 >= 2) ? ANCHOR_END - percent_val : percent_val;
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percent_val = ((dragged_anchor + 1) % 4 >= 2) ? (real_t)ANCHOR_END - percent_val : percent_val;
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_draw_percentage_at_position(percent_val, (line_starts[dragged_anchor] + anchors_pos[dragged_anchor]) / 2, (Side)(dragged_anchor));
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percent_val = anchors_values[dragged_anchor];
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percent_val = (dragged_anchor >= 2) ? ANCHOR_END - percent_val : percent_val;
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percent_val = (dragged_anchor >= 2) ? (real_t)ANCHOR_END - percent_val : percent_val;
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_draw_percentage_at_position(percent_val, (line_ends[(dragged_anchor + 1) % 4] + anchors_pos[dragged_anchor]) / 2, (Side)((dragged_anchor + 1) % 4));
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}
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@ -181,14 +181,12 @@ class Node3DEditorViewport : public Control {
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};
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public:
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enum {
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GIZMO_BASE_LAYER = 27,
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GIZMO_EDIT_LAYER = 26,
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GIZMO_GRID_LAYER = 25,
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MISC_TOOL_LAYER = 24,
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static constexpr int32_t GIZMO_BASE_LAYER = 27;
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static constexpr int32_t GIZMO_EDIT_LAYER = 26;
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static constexpr int32_t GIZMO_GRID_LAYER = 25;
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static constexpr int32_t MISC_TOOL_LAYER = 24;
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FRAME_TIME_HISTORY = 20,
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};
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static constexpr int32_t FRAME_TIME_HISTORY = 20;
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enum NavigationScheme {
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NAVIGATION_GODOT = 0,
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@ -39,11 +39,9 @@ public:
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COMPRESS_ZSTD,
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};
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enum {
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TOKEN_BYTE_MASK = 0x80,
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TOKEN_BITS = 8,
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TOKEN_MASK = (1 << (TOKEN_BITS - 1)) - 1,
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};
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static constexpr uint32_t TOKEN_BYTE_MASK = 0x80;
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static constexpr uint32_t TOKEN_BITS = 8;
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static constexpr uint32_t TOKEN_MASK = (1 << (TOKEN_BITS - 1)) - 1;
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Vector<StringName> identifiers;
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Vector<Variant> constants;
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@ -48,9 +48,7 @@ class BaseButton;
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class GridMapEditor : public VBoxContainer {
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GDCLASS(GridMapEditor, VBoxContainer);
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enum {
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GRID_CURSOR_SIZE = 50
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};
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static constexpr int32_t GRID_CURSOR_SIZE = 50;
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enum InputAction {
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INPUT_NONE,
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@ -1829,7 +1829,7 @@ Color DisplayServerMacOS::screen_get_pixel(const Point2i &p_position) const {
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CGColorSpaceRef color_space = CGColorSpaceCreateDeviceRGB();
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if (color_space) {
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uint8_t img_data[4];
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CGContextRef context = CGBitmapContextCreate(img_data, 1, 1, 8, 4, color_space, kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big);
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CGContextRef context = CGBitmapContextCreate(img_data, 1, 1, 8, 4, color_space, (uint32_t)kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big);
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if (context) {
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CGContextDrawImage(context, CGRectMake(0, 0, 1, 1), image);
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color = Color(img_data[0] / 255.0f, img_data[1] / 255.0f, img_data[2] / 255.0f, img_data[3] / 255.0f);
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@ -1878,7 +1878,7 @@ Ref<Image> DisplayServerMacOS::screen_get_image(int p_screen) const {
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Vector<uint8_t> img_data;
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img_data.resize(height * width * 4);
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CGContextRef context = CGBitmapContextCreate(img_data.ptrw(), width, height, 8, 4 * width, color_space, kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big);
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CGContextRef context = CGBitmapContextCreate(img_data.ptrw(), width, height, 8, 4 * width, color_space, (uint32_t)kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big);
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if (context) {
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CGContextDrawImage(context, CGRectMake(0, 0, width, height), image);
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img = Image::create_from_data(width, height, false, Image::FORMAT_RGBA8, img_data);
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@ -1926,7 +1926,7 @@ Ref<Image> DisplayServerMacOS::screen_get_image_rect(const Rect2i &p_rect) const
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Vector<uint8_t> img_data;
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img_data.resize_zeroed(height * width * 4);
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CGContextRef context = CGBitmapContextCreate(img_data.ptrw(), width, height, 8, 4 * width, color_space, kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big);
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CGContextRef context = CGBitmapContextCreate(img_data.ptrw(), width, height, 8, 4 * width, color_space, (uint32_t)kCGImageAlphaPremultipliedLast | kCGBitmapByteOrder32Big);
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if (context) {
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CGContextDrawImage(context, CGRectMake(0, 0, width, height), image);
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img = Image::create_from_data(width, height, false, Image::FORMAT_RGBA8, img_data);
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@ -525,17 +525,17 @@ float JoypadWindows::axis_correct(int p_val, bool p_xinput, bool p_trigger, bool
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return p_trigger ? -1.0f : 0.0f;
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}
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if (!p_xinput) {
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return (float)p_val / MAX_JOY_AXIS;
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return p_val / (float)MAX_JOY_AXIS;
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}
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if (p_trigger) {
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// Convert to a value between -1.0f and 1.0f.
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return 2.0f * p_val / MAX_TRIGGER - 1.0f;
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return 2.0f * p_val / (float)MAX_TRIGGER - 1.0f;
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}
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float value;
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if (p_val < 0) {
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value = (float)p_val / MAX_JOY_AXIS;
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value = p_val / (float)MAX_JOY_AXIS;
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} else {
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value = (float)p_val / (MAX_JOY_AXIS - 1);
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value = p_val / (float)(MAX_JOY_AXIS - 1);
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}
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if (p_negate) {
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value = -value;
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@ -1030,56 +1030,56 @@ int Control::_get_anchors_layout_preset() const {
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float top = get_anchor(SIDE_TOP);
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float bottom = get_anchor(SIDE_BOTTOM);
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if (left == ANCHOR_BEGIN && right == ANCHOR_BEGIN && top == ANCHOR_BEGIN && bottom == ANCHOR_BEGIN) {
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if (left == (float)ANCHOR_BEGIN && right == (float)ANCHOR_BEGIN && top == (float)ANCHOR_BEGIN && bottom == (float)ANCHOR_BEGIN) {
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return (int)LayoutPreset::PRESET_TOP_LEFT;
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}
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if (left == ANCHOR_END && right == ANCHOR_END && top == ANCHOR_BEGIN && bottom == ANCHOR_BEGIN) {
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if (left == (float)ANCHOR_END && right == (float)ANCHOR_END && top == (float)ANCHOR_BEGIN && bottom == (float)ANCHOR_BEGIN) {
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return (int)LayoutPreset::PRESET_TOP_RIGHT;
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}
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if (left == ANCHOR_BEGIN && right == ANCHOR_BEGIN && top == ANCHOR_END && bottom == ANCHOR_END) {
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if (left == (float)ANCHOR_BEGIN && right == (float)ANCHOR_BEGIN && top == (float)ANCHOR_END && bottom == (float)ANCHOR_END) {
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return (int)LayoutPreset::PRESET_BOTTOM_LEFT;
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}
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if (left == ANCHOR_END && right == ANCHOR_END && top == ANCHOR_END && bottom == ANCHOR_END) {
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if (left == (float)ANCHOR_END && right == (float)ANCHOR_END && top == (float)ANCHOR_END && bottom == (float)ANCHOR_END) {
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return (int)LayoutPreset::PRESET_BOTTOM_RIGHT;
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}
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if (left == ANCHOR_BEGIN && right == ANCHOR_BEGIN && top == 0.5 && bottom == 0.5) {
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if (left == (float)ANCHOR_BEGIN && right == (float)ANCHOR_BEGIN && top == 0.5 && bottom == 0.5) {
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return (int)LayoutPreset::PRESET_CENTER_LEFT;
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}
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if (left == ANCHOR_END && right == ANCHOR_END && top == 0.5 && bottom == 0.5) {
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if (left == (float)ANCHOR_END && right == (float)ANCHOR_END && top == 0.5 && bottom == 0.5) {
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return (int)LayoutPreset::PRESET_CENTER_RIGHT;
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}
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if (left == 0.5 && right == 0.5 && top == ANCHOR_BEGIN && bottom == ANCHOR_BEGIN) {
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if (left == 0.5 && right == 0.5 && top == (float)ANCHOR_BEGIN && bottom == (float)ANCHOR_BEGIN) {
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return (int)LayoutPreset::PRESET_CENTER_TOP;
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}
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if (left == 0.5 && right == 0.5 && top == ANCHOR_END && bottom == ANCHOR_END) {
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if (left == 0.5 && right == 0.5 && top == (float)ANCHOR_END && bottom == (float)ANCHOR_END) {
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return (int)LayoutPreset::PRESET_CENTER_BOTTOM;
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}
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if (left == 0.5 && right == 0.5 && top == 0.5 && bottom == 0.5) {
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return (int)LayoutPreset::PRESET_CENTER;
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}
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if (left == ANCHOR_BEGIN && right == ANCHOR_BEGIN && top == ANCHOR_BEGIN && bottom == ANCHOR_END) {
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if (left == (float)ANCHOR_BEGIN && right == (float)ANCHOR_BEGIN && top == (float)ANCHOR_BEGIN && bottom == (float)ANCHOR_END) {
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return (int)LayoutPreset::PRESET_LEFT_WIDE;
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}
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if (left == ANCHOR_END && right == ANCHOR_END && top == ANCHOR_BEGIN && bottom == ANCHOR_END) {
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if (left == (float)ANCHOR_END && right == (float)ANCHOR_END && top == (float)ANCHOR_BEGIN && bottom == (float)ANCHOR_END) {
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return (int)LayoutPreset::PRESET_RIGHT_WIDE;
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}
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if (left == ANCHOR_BEGIN && right == ANCHOR_END && top == ANCHOR_BEGIN && bottom == ANCHOR_BEGIN) {
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if (left == (float)ANCHOR_BEGIN && right == (float)ANCHOR_END && top == (float)ANCHOR_BEGIN && bottom == (float)ANCHOR_BEGIN) {
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return (int)LayoutPreset::PRESET_TOP_WIDE;
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}
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if (left == ANCHOR_BEGIN && right == ANCHOR_END && top == ANCHOR_END && bottom == ANCHOR_END) {
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if (left == (float)ANCHOR_BEGIN && right == (float)ANCHOR_END && top == (float)ANCHOR_END && bottom == (float)ANCHOR_END) {
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return (int)LayoutPreset::PRESET_BOTTOM_WIDE;
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}
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if (left == 0.5 && right == 0.5 && top == ANCHOR_BEGIN && bottom == ANCHOR_END) {
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if (left == 0.5 && right == 0.5 && top == (float)ANCHOR_BEGIN && bottom == (float)ANCHOR_END) {
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return (int)LayoutPreset::PRESET_VCENTER_WIDE;
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}
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if (left == ANCHOR_BEGIN && right == ANCHOR_END && top == 0.5 && bottom == 0.5) {
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if (left == (float)ANCHOR_BEGIN && right == (float)ANCHOR_END && top == 0.5 && bottom == 0.5) {
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return (int)LayoutPreset::PRESET_HCENTER_WIDE;
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}
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if (left == ANCHOR_BEGIN && right == ANCHOR_END && top == ANCHOR_BEGIN && bottom == ANCHOR_END) {
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if (left == (float)ANCHOR_BEGIN && right == (float)ANCHOR_END && top == (float)ANCHOR_BEGIN && bottom == (float)ANCHOR_END) {
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return (int)LayoutPreset::PRESET_FULL_RECT;
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}
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@ -3078,11 +3078,11 @@ void TextMesh::_generate_glyph_mesh_data(const GlyphMeshKey &p_key, const Glyph
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Vector<ContourPoint> polygon;
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for (int32_t j = start; j <= end; j++) {
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if (points[j].z == TextServer::CONTOUR_CURVE_TAG_ON) {
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if (points[j].z == (real_t)TextServer::CONTOUR_CURVE_TAG_ON) {
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// Point on the curve.
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Vector2 p = Vector2(points[j].x, points[j].y) * pixel_size;
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polygon.push_back(ContourPoint(p, true));
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} else if (points[j].z == TextServer::CONTOUR_CURVE_TAG_OFF_CONIC) {
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} else if (points[j].z == (real_t)TextServer::CONTOUR_CURVE_TAG_OFF_CONIC) {
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// Conic Bezier arc.
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int32_t next = (j == end) ? start : (j + 1);
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int32_t prev = (j == start) ? end : (j - 1);
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@ -3091,16 +3091,16 @@ void TextMesh::_generate_glyph_mesh_data(const GlyphMeshKey &p_key, const Glyph
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Vector2 p2;
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// For successive conic OFF points add a virtual ON point in the middle.
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if (points[prev].z == TextServer::CONTOUR_CURVE_TAG_OFF_CONIC) {
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if (points[prev].z == (real_t)TextServer::CONTOUR_CURVE_TAG_OFF_CONIC) {
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p0 = (Vector2(points[prev].x, points[prev].y) + Vector2(points[j].x, points[j].y)) / 2.0;
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} else if (points[prev].z == TextServer::CONTOUR_CURVE_TAG_ON) {
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} else if (points[prev].z == (real_t)TextServer::CONTOUR_CURVE_TAG_ON) {
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p0 = Vector2(points[prev].x, points[prev].y);
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} else {
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ERR_FAIL_MSG(vformat("Invalid conic arc point sequence at %d:%d", i, j));
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}
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if (points[next].z == TextServer::CONTOUR_CURVE_TAG_OFF_CONIC) {
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if (points[next].z == (real_t)TextServer::CONTOUR_CURVE_TAG_OFF_CONIC) {
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p2 = (Vector2(points[j].x, points[j].y) + Vector2(points[next].x, points[next].y)) / 2.0;
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} else if (points[next].z == TextServer::CONTOUR_CURVE_TAG_ON) {
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} else if (points[next].z == (real_t)TextServer::CONTOUR_CURVE_TAG_ON) {
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p2 = Vector2(points[next].x, points[next].y);
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} else {
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ERR_FAIL_MSG(vformat("Invalid conic arc point sequence at %d:%d", i, j));
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@ -3118,7 +3118,7 @@ void TextMesh::_generate_glyph_mesh_data(const GlyphMeshKey &p_key, const Glyph
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polygon.push_back(ContourPoint(p, false));
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t += step;
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}
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} else if (points[j].z == TextServer::CONTOUR_CURVE_TAG_OFF_CUBIC) {
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} else if (points[j].z == (real_t)TextServer::CONTOUR_CURVE_TAG_OFF_CUBIC) {
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// Cubic Bezier arc.
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int32_t cur = j;
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int32_t next1 = (j == end) ? start : (j + 1);
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@ -3126,7 +3126,7 @@ void TextMesh::_generate_glyph_mesh_data(const GlyphMeshKey &p_key, const Glyph
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int32_t prev = (j == start) ? end : (j - 1);
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// There must be exactly two OFF points and two ON points for each cubic arc.
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if (points[prev].z != TextServer::CONTOUR_CURVE_TAG_ON) {
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if (points[prev].z != (real_t)TextServer::CONTOUR_CURVE_TAG_ON) {
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cur = (cur == 0) ? end : cur - 1;
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next1 = (next1 == 0) ? end : next1 - 1;
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next2 = (next2 == 0) ? end : next2 - 1;
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@ -3134,10 +3134,10 @@ void TextMesh::_generate_glyph_mesh_data(const GlyphMeshKey &p_key, const Glyph
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} else {
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j++;
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}
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ERR_FAIL_COND_MSG(points[prev].z != TextServer::CONTOUR_CURVE_TAG_ON, vformat("Invalid cubic arc point sequence at %d:%d", i, prev));
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ERR_FAIL_COND_MSG(points[cur].z != TextServer::CONTOUR_CURVE_TAG_OFF_CUBIC, vformat("Invalid cubic arc point sequence at %d:%d", i, cur));
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ERR_FAIL_COND_MSG(points[next1].z != TextServer::CONTOUR_CURVE_TAG_OFF_CUBIC, vformat("Invalid cubic arc point sequence at %d:%d", i, next1));
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ERR_FAIL_COND_MSG(points[next2].z != TextServer::CONTOUR_CURVE_TAG_ON, vformat("Invalid cubic arc point sequence at %d:%d", i, next2));
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ERR_FAIL_COND_MSG(points[prev].z != (real_t)TextServer::CONTOUR_CURVE_TAG_ON, vformat("Invalid cubic arc point sequence at %d:%d", i, prev));
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ERR_FAIL_COND_MSG(points[cur].z != (real_t)TextServer::CONTOUR_CURVE_TAG_OFF_CUBIC, vformat("Invalid cubic arc point sequence at %d:%d", i, cur));
|
||||
ERR_FAIL_COND_MSG(points[next1].z != (real_t)TextServer::CONTOUR_CURVE_TAG_OFF_CUBIC, vformat("Invalid cubic arc point sequence at %d:%d", i, next1));
|
||||
ERR_FAIL_COND_MSG(points[next2].z != (real_t)TextServer::CONTOUR_CURVE_TAG_ON, vformat("Invalid cubic arc point sequence at %d:%d", i, next2));
|
||||
|
||||
Vector2 p0 = Vector2(points[prev].x, points[prev].y);
|
||||
Vector2 p1 = Vector2(points[cur].x, points[cur].y);
|
||||
|
|
|
@ -978,15 +978,15 @@ enum OldArrayFormat {
|
|||
OLD_ARRAY_FORMAT_INDEX = 1 << OLD_ARRAY_INDEX,
|
||||
|
||||
OLD_ARRAY_COMPRESS_BASE = (OLD_ARRAY_INDEX + 1),
|
||||
OLD_ARRAY_COMPRESS_VERTEX = 1 << (OLD_ARRAY_VERTEX + OLD_ARRAY_COMPRESS_BASE), // mandatory
|
||||
OLD_ARRAY_COMPRESS_NORMAL = 1 << (OLD_ARRAY_NORMAL + OLD_ARRAY_COMPRESS_BASE),
|
||||
OLD_ARRAY_COMPRESS_TANGENT = 1 << (OLD_ARRAY_TANGENT + OLD_ARRAY_COMPRESS_BASE),
|
||||
OLD_ARRAY_COMPRESS_COLOR = 1 << (OLD_ARRAY_COLOR + OLD_ARRAY_COMPRESS_BASE),
|
||||
OLD_ARRAY_COMPRESS_TEX_UV = 1 << (OLD_ARRAY_TEX_UV + OLD_ARRAY_COMPRESS_BASE),
|
||||
OLD_ARRAY_COMPRESS_TEX_UV2 = 1 << (OLD_ARRAY_TEX_UV2 + OLD_ARRAY_COMPRESS_BASE),
|
||||
OLD_ARRAY_COMPRESS_BONES = 1 << (OLD_ARRAY_BONES + OLD_ARRAY_COMPRESS_BASE),
|
||||
OLD_ARRAY_COMPRESS_WEIGHTS = 1 << (OLD_ARRAY_WEIGHTS + OLD_ARRAY_COMPRESS_BASE),
|
||||
OLD_ARRAY_COMPRESS_INDEX = 1 << (OLD_ARRAY_INDEX + OLD_ARRAY_COMPRESS_BASE),
|
||||
OLD_ARRAY_COMPRESS_VERTEX = 1 << (OLD_ARRAY_VERTEX + (int32_t)OLD_ARRAY_COMPRESS_BASE), // mandatory
|
||||
OLD_ARRAY_COMPRESS_NORMAL = 1 << (OLD_ARRAY_NORMAL + (int32_t)OLD_ARRAY_COMPRESS_BASE),
|
||||
OLD_ARRAY_COMPRESS_TANGENT = 1 << (OLD_ARRAY_TANGENT + (int32_t)OLD_ARRAY_COMPRESS_BASE),
|
||||
OLD_ARRAY_COMPRESS_COLOR = 1 << (OLD_ARRAY_COLOR + (int32_t)OLD_ARRAY_COMPRESS_BASE),
|
||||
OLD_ARRAY_COMPRESS_TEX_UV = 1 << (OLD_ARRAY_TEX_UV + (int32_t)OLD_ARRAY_COMPRESS_BASE),
|
||||
OLD_ARRAY_COMPRESS_TEX_UV2 = 1 << (OLD_ARRAY_TEX_UV2 + (int32_t)OLD_ARRAY_COMPRESS_BASE),
|
||||
OLD_ARRAY_COMPRESS_BONES = 1 << (OLD_ARRAY_BONES + (int32_t)OLD_ARRAY_COMPRESS_BASE),
|
||||
OLD_ARRAY_COMPRESS_WEIGHTS = 1 << (OLD_ARRAY_WEIGHTS + (int32_t)OLD_ARRAY_COMPRESS_BASE),
|
||||
OLD_ARRAY_COMPRESS_INDEX = 1 << (OLD_ARRAY_INDEX + (int32_t)OLD_ARRAY_COMPRESS_BASE),
|
||||
|
||||
OLD_ARRAY_FLAG_USE_2D_VERTICES = OLD_ARRAY_COMPRESS_INDEX << 1,
|
||||
OLD_ARRAY_FLAG_USE_16_BIT_BONES = OLD_ARRAY_COMPRESS_INDEX << 2,
|
||||
|
|
|
@ -58,16 +58,14 @@ class AudioEffectChorus : public AudioEffect {
|
|||
friend class AudioEffectChorusInstance;
|
||||
|
||||
public:
|
||||
enum {
|
||||
MAX_DELAY_MS = 50,
|
||||
MAX_DEPTH_MS = 20,
|
||||
MAX_WIDTH_MS = 50,
|
||||
MAX_VOICES = 4,
|
||||
CYCLES_FRAC = 16,
|
||||
CYCLES_MASK = (1 << CYCLES_FRAC) - 1,
|
||||
MAX_CHANNELS = 4,
|
||||
MS_CUTOFF_MAX = 16000
|
||||
};
|
||||
static constexpr int32_t MAX_DELAY_MS = 50;
|
||||
static constexpr int32_t MAX_DEPTH_MS = 20;
|
||||
static constexpr int32_t MAX_WIDTH_MS = 50;
|
||||
static constexpr int32_t MAX_VOICES = 4;
|
||||
static constexpr int32_t CYCLES_FRAC = 16;
|
||||
static constexpr int32_t CYCLES_MASK = (1 << CYCLES_FRAC) - 1;
|
||||
static constexpr int32_t MAX_CHANNELS = 4;
|
||||
static constexpr int32_t MS_CUTOFF_MAX = 16000;
|
||||
|
||||
private:
|
||||
struct Voice {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue