mirror of
https://github.com/godotengine/godot.git
synced 2025-10-23 18:03:35 +00:00
Enforce use of bool literals instead of integers
Using clang-tidy's `modernize-use-bool-literals`. https://clang.llvm.org/extra/clang-tidy/checks/modernize-use-bool-literals.html
This commit is contained in:
parent
1a8167867b
commit
dcd1151d77
31 changed files with 60 additions and 58 deletions
|
|
@ -172,7 +172,7 @@ void VisualScriptPropertySelector::_update_search() {
|
|||
item->set_metadata(0, F->get().name);
|
||||
item->set_icon(0, type_icons[F->get().type]);
|
||||
item->set_metadata(1, "get");
|
||||
item->set_collapsed(1);
|
||||
item->set_collapsed(true);
|
||||
item->set_selectable(0, true);
|
||||
item->set_selectable(1, false);
|
||||
item->set_selectable(2, false);
|
||||
|
|
@ -257,7 +257,7 @@ void VisualScriptPropertySelector::_update_search() {
|
|||
item->set_selectable(0, true);
|
||||
|
||||
item->set_metadata(1, "method");
|
||||
item->set_collapsed(1);
|
||||
item->set_collapsed(true);
|
||||
item->set_selectable(1, false);
|
||||
|
||||
item->set_selectable(2, false);
|
||||
|
|
@ -320,7 +320,7 @@ void VisualScriptPropertySelector::create_visualscript_item(const String &name,
|
|||
item->set_metadata(0, name);
|
||||
item->set_metadata(1, "action");
|
||||
item->set_selectable(0, true);
|
||||
item->set_collapsed(1);
|
||||
item->set_collapsed(true);
|
||||
item->set_selectable(1, false);
|
||||
item->set_selectable(2, false);
|
||||
item->set_metadata(2, connecting);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue