Port existing _notification code to use switch statements (part 1/3)

This commit is contained in:
jmb462 2022-02-16 00:52:32 +01:00 committed by Jean-Michel Bernard
parent f5b9cbaff6
commit dcd2a92af3
39 changed files with 1836 additions and 1666 deletions

View file

@ -53,10 +53,12 @@ EditorDebuggerTree::EditorDebuggerTree() {
}
void EditorDebuggerTree::_notification(int p_what) {
if (p_what == NOTIFICATION_POSTINITIALIZE) {
connect("cell_selected", callable_mp(this, &EditorDebuggerTree::_scene_tree_selected));
connect("item_collapsed", callable_mp(this, &EditorDebuggerTree::_scene_tree_folded));
connect("item_rmb_selected", callable_mp(this, &EditorDebuggerTree::_scene_tree_rmb_selected));
switch (p_what) {
case NOTIFICATION_POSTINITIALIZE: {
connect("cell_selected", callable_mp(this, &EditorDebuggerTree::_scene_tree_selected));
connect("item_collapsed", callable_mp(this, &EditorDebuggerTree::_scene_tree_folded));
connect("item_rmb_selected", callable_mp(this, &EditorDebuggerTree::_scene_tree_rmb_selected));
} break;
}
}