Fixed an issue where nodes' relative positions changed when opened in a different display scale.

This commit is contained in:
Jiang Yiheng 2024-09-29 23:54:00 +08:00 committed by jiangyiheng
parent 9c561027fc
commit dda1842b18
2 changed files with 7 additions and 3 deletions

View file

@ -290,6 +290,8 @@ class VisualShaderEditor : public ShaderEditor {
VBoxContainer *param_vbox = nullptr;
VBoxContainer *param_vbox2 = nullptr;
float cached_theme_base_scale = 1.0f;
enum ShaderModeFlags {
MODE_FLAGS_SPATIAL_CANVASITEM = 1,
MODE_FLAGS_SKY = 2,