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Rename Transform to Transform3D in core
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b80494e633
commit
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257 changed files with 1697 additions and 1702 deletions
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@ -119,17 +119,17 @@ MaterialEditor::MaterialEditor() {
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viewport->set_msaa(Viewport::MSAA_4X);
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camera = memnew(Camera3D);
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camera->set_transform(Transform(Basis(), Vector3(0, 0, 3)));
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camera->set_transform(Transform3D(Basis(), Vector3(0, 0, 3)));
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camera->set_perspective(45, 0.1, 10);
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camera->make_current();
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viewport->add_child(camera);
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light1 = memnew(DirectionalLight3D);
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light1->set_transform(Transform().looking_at(Vector3(-1, -1, -1), Vector3(0, 1, 0)));
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light1->set_transform(Transform3D().looking_at(Vector3(-1, -1, -1), Vector3(0, 1, 0)));
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viewport->add_child(light1);
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light2 = memnew(DirectionalLight3D);
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light2->set_transform(Transform().looking_at(Vector3(0, 1, 0), Vector3(0, 0, 1)));
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light2->set_transform(Transform3D().looking_at(Vector3(0, 1, 0), Vector3(0, 0, 1)));
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light2->set_color(Color(0.7, 0.7, 0.7));
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viewport->add_child(light2);
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@ -139,7 +139,7 @@ MaterialEditor::MaterialEditor() {
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box_instance = memnew(MeshInstance3D);
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viewport->add_child(box_instance);
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Transform box_xform;
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Transform3D box_xform;
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box_xform.basis.rotate(Vector3(1, 0, 0), Math::deg2rad(25.0));
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box_xform.basis = box_xform.basis * Basis().rotated(Vector3(0, 1, 0), Math::deg2rad(-25.0));
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box_xform.basis.scale(Vector3(0.8, 0.8, 0.8));
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