Rename Transform to Transform3D in core

This commit is contained in:
Aaron Franke 2020-10-17 01:08:21 -04:00
parent b80494e633
commit de3f6699a5
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GPG key ID: 40A1750B977E56BF
257 changed files with 1697 additions and 1702 deletions

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@ -94,8 +94,8 @@ void Path3DGizmo::set_handle(int p_idx, Camera3D *p_camera, const Point2 &p_poin
return;
}
Transform gt = path->get_global_transform();
Transform gi = gt.affine_inverse();
Transform3D gt = path->get_global_transform();
Transform3D gi = gt.affine_inverse();
Vector3 ray_from = p_camera->project_ray_origin(p_point);
Vector3 ray_dir = p_camera->project_ray_normal(p_point);
@ -302,8 +302,8 @@ bool Path3DEditorPlugin::forward_spatial_gui_input(Camera3D *p_camera, const Ref
if (c.is_null()) {
return false;
}
Transform gt = path->get_global_transform();
Transform it = gt.affine_inverse();
Transform3D gt = path->get_global_transform();
Transform3D it = gt.affine_inverse();
static const int click_dist = 10; //should make global