Enable autoload in editor

- Tool scripts will be executed and can be accessed by plugins.
- Other script languages can implement add/remove_named_global_constant
to make use of this functionality.
This commit is contained in:
George Marques 2018-05-01 11:06:23 -03:00
parent 613a8bee41
commit decf178033
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GPG key ID: 046BD46A3201E43D
10 changed files with 330 additions and 101 deletions

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@ -1333,6 +1333,15 @@ void GDScriptLanguage::add_global_constant(const StringName &p_variable, const V
_add_global(p_variable, p_value);
}
void GDScriptLanguage::add_named_global_constant(const StringName &p_name, const Variant &p_value) {
named_globals[p_name] = p_value;
}
void GDScriptLanguage::remove_named_global_constant(const StringName &p_name) {
ERR_FAIL_COND(!named_globals.has(p_name));
named_globals.erase(p_name);
}
void GDScriptLanguage::init() {
//populate global constants