mirror of
https://github.com/godotengine/godot.git
synced 2025-12-08 06:09:55 +00:00
Eliminate interior mutability in get_selected_node_list.
This commit is contained in:
parent
701505eb4f
commit
df80265d3a
4 changed files with 26 additions and 26 deletions
|
|
@ -318,7 +318,7 @@ public:
|
|||
TypedArray<Node> get_selected_nodes();
|
||||
// Returns only the top level selected nodes.
|
||||
// That is, if the selection includes some node and a child of that node, only the parent is returned.
|
||||
List<Node *> &get_selected_node_list();
|
||||
const List<Node *> &get_selected_node_list();
|
||||
// Returns all the selected nodes (list version of "get_selected_nodes").
|
||||
List<Node *> get_full_selected_node_list();
|
||||
// Returns the map of selected objects and their metadata.
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue