Add renderer state defines to shader preprocessor

This commit is contained in:
Chaosus 2024-10-26 12:31:01 +03:00
parent 61accf0605
commit e021076b4c
2 changed files with 35 additions and 0 deletions

View file

@ -132,6 +132,7 @@ private:
struct Define {
Vector<String> arguments;
String body;
bool is_builtin = false;
};
struct Branch {