Fix "Convert Full Project" button not translated

Also fixes a typo in the CHANGELOG.
This commit is contained in:
Haoyu Qiu 2023-03-02 14:13:33 +08:00
parent 1c1524a651
commit e03bfd6f7f
2 changed files with 2 additions and 2 deletions

View file

@ -932,7 +932,7 @@ See the [release announcement](https://godotengine.org/article/godot-3-4-is-rele
- Fix and clean disabled shapes handling in Godot physics servers ([GH-49845](https://github.com/godotengine/godot/pull/49845)).
- Fix `KinematicBody` axis lock ([GH-45176](https://github.com/godotengine/godot/pull/45176)).
- Don't override `KinematicCollision` reference when still in use in script ([GH-52955](https://github.com/godotengine/godot/pull/52955)).
- Fix ragdoll simulation when parent was readded to scene ([GH-48823](https://github.com/godotengine/godot/pull/48823)).
- Fix ragdoll simulation when parent was re-added to scene ([GH-48823](https://github.com/godotengine/godot/pull/48823)).
- Ignore disabled shapes for mass property calculations ([GH-49699](https://github.com/godotengine/godot/pull/49699)).
#### Porting