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Fix typos with codespell
Using codespell 1.15.0. Method: ``` $ cat > ../godot-word-whitelist.txt << EOF ang curvelinear doubleclick leapyear lod merchantibility nd numer ois ony que seeked synching te uint unselect webp EOF $ codespell -w -q 3 -I ../godot-word-whitelist.txt --skip="./thirdparty,*.po" $ git diff // undo unwanted changes ```
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50 changed files with 93 additions and 95 deletions
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@ -62,7 +62,7 @@ public:
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virtual Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error);
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#if 0
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// Rely on default implementations provided by ScriptInstance for the moment.
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// Note that multilevel call could be removed in 3.0 release, so stay tunned
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// Note that multilevel call could be removed in 3.0 release, so stay tuned
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// (see https://godotengine.org/qa/9244/can-override-the-_ready-and-_process-functions-child-classes)
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virtual void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount);
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virtual void call_multilevel_reversed(const StringName& p_method,const Variant** p_args,int p_argcount);
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