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Merge pull request #109685 from nikitalita/fix-gltf-infinite-loop
Fix infinite loop in GLTFDocument::_convert_animation_node_track
This commit is contained in:
commit
e0f17b408b
1 changed files with 52 additions and 29 deletions
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@ -7788,9 +7788,12 @@ bool GLTFDocument::_convert_animation_node_track(Ref<GLTFState> p_state, GLTFAni
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while (true) {
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while (true) {
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Vector3 scale;
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Vector3 scale;
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Error err = p_godot_animation->try_scale_track_interpolate(p_godot_anim_track_index, time, &scale);
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Error err = p_godot_animation->try_scale_track_interpolate(p_godot_anim_track_index, time, &scale);
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ERR_CONTINUE(err != OK);
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if (err == OK) {
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p_gltf_node_track.scale_track.values.push_back(scale);
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p_gltf_node_track.scale_track.values.push_back(scale);
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p_gltf_node_track.scale_track.times.push_back(time);
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p_gltf_node_track.scale_track.times.push_back(time);
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} else {
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ERR_PRINT(vformat("Error interpolating animation %s scale track %d at time %f", p_godot_animation->get_name(), p_godot_anim_track_index, time));
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}
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if (last) {
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if (last) {
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break;
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break;
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}
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}
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@ -7823,9 +7826,12 @@ bool GLTFDocument::_convert_animation_node_track(Ref<GLTFState> p_state, GLTFAni
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while (true) {
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while (true) {
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Vector3 scale;
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Vector3 scale;
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Error err = p_godot_animation->try_position_track_interpolate(p_godot_anim_track_index, time, &scale);
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Error err = p_godot_animation->try_position_track_interpolate(p_godot_anim_track_index, time, &scale);
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ERR_CONTINUE(err != OK);
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if (err == OK) {
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p_gltf_node_track.position_track.values.push_back(scale);
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p_gltf_node_track.position_track.values.push_back(scale);
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p_gltf_node_track.position_track.times.push_back(time);
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p_gltf_node_track.position_track.times.push_back(time);
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} else {
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ERR_PRINT(vformat("Error interpolating animation %s position track %d at time %f", p_godot_animation->get_name(), p_godot_anim_track_index, time));
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}
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if (last) {
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if (last) {
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break;
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break;
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}
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}
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@ -7858,9 +7864,12 @@ bool GLTFDocument::_convert_animation_node_track(Ref<GLTFState> p_state, GLTFAni
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while (true) {
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while (true) {
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Quaternion rotation;
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Quaternion rotation;
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Error err = p_godot_animation->try_rotation_track_interpolate(p_godot_anim_track_index, time, &rotation);
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Error err = p_godot_animation->try_rotation_track_interpolate(p_godot_anim_track_index, time, &rotation);
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ERR_CONTINUE(err != OK);
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if (err == OK) {
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p_gltf_node_track.rotation_track.values.push_back(rotation);
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p_gltf_node_track.rotation_track.values.push_back(rotation);
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p_gltf_node_track.rotation_track.times.push_back(time);
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p_gltf_node_track.rotation_track.times.push_back(time);
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} else {
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ERR_PRINT(vformat("Error interpolating animation %s value rotation track %d at time %f", p_godot_animation->get_name(), p_godot_anim_track_index, time));
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}
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if (last) {
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if (last) {
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break;
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break;
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}
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}
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@ -7900,9 +7909,12 @@ bool GLTFDocument::_convert_animation_node_track(Ref<GLTFState> p_state, GLTFAni
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while (true) {
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while (true) {
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Vector3 position;
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Vector3 position;
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Error err = p_godot_animation->try_position_track_interpolate(p_godot_anim_track_index, time, &position);
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Error err = p_godot_animation->try_position_track_interpolate(p_godot_anim_track_index, time, &position);
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ERR_CONTINUE(err != OK);
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if (err == OK) {
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p_gltf_node_track.position_track.values.push_back(position);
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p_gltf_node_track.position_track.values.push_back(position);
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p_gltf_node_track.position_track.times.push_back(time);
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p_gltf_node_track.position_track.times.push_back(time);
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} else {
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ERR_PRINT(vformat("Error interpolating animation %s value position track %d at time %f", p_godot_animation->get_name(), p_godot_anim_track_index, time));
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}
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if (last) {
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if (last) {
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break;
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break;
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}
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}
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@ -7933,9 +7945,12 @@ bool GLTFDocument::_convert_animation_node_track(Ref<GLTFState> p_state, GLTFAni
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while (true) {
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while (true) {
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Quaternion rotation;
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Quaternion rotation;
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Error err = p_godot_animation->try_rotation_track_interpolate(p_godot_anim_track_index, time, &rotation);
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Error err = p_godot_animation->try_rotation_track_interpolate(p_godot_anim_track_index, time, &rotation);
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ERR_CONTINUE(err != OK);
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if (err == OK) {
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p_gltf_node_track.rotation_track.values.push_back(rotation);
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p_gltf_node_track.rotation_track.values.push_back(rotation);
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p_gltf_node_track.rotation_track.times.push_back(time);
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p_gltf_node_track.rotation_track.times.push_back(time);
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} else {
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ERR_PRINT(vformat("Error interpolating animation %s value rotation track %d at time %f", p_godot_animation->get_name(), p_godot_anim_track_index, time));
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}
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if (last) {
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if (last) {
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break;
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break;
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}
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}
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@ -7976,9 +7991,12 @@ bool GLTFDocument::_convert_animation_node_track(Ref<GLTFState> p_state, GLTFAni
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while (true) {
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while (true) {
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Vector3 scale;
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Vector3 scale;
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Error err = p_godot_animation->try_scale_track_interpolate(p_godot_anim_track_index, time, &scale);
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Error err = p_godot_animation->try_scale_track_interpolate(p_godot_anim_track_index, time, &scale);
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ERR_CONTINUE(err != OK);
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if (err == OK) {
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p_gltf_node_track.scale_track.values.push_back(scale);
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p_gltf_node_track.scale_track.values.push_back(scale);
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p_gltf_node_track.scale_track.times.push_back(time);
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p_gltf_node_track.scale_track.times.push_back(time);
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} else {
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ERR_PRINT(vformat("Error interpolating animation %s scale track %d at time %f", p_godot_animation->get_name(), p_godot_anim_track_index, time));
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}
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if (last) {
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if (last) {
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break;
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break;
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}
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}
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@ -8021,17 +8039,22 @@ bool GLTFDocument::_convert_animation_node_track(Ref<GLTFState> p_state, GLTFAni
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Quaternion rotation;
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Quaternion rotation;
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Vector3 scale;
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Vector3 scale;
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Error err = p_godot_animation->try_position_track_interpolate(p_godot_anim_track_index, time, &position);
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Error err = p_godot_animation->try_position_track_interpolate(p_godot_anim_track_index, time, &position);
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ERR_CONTINUE(err != OK);
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if (err == OK) {
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err = p_godot_animation->try_rotation_track_interpolate(p_godot_anim_track_index, time, &rotation);
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err = p_godot_animation->try_rotation_track_interpolate(p_godot_anim_track_index, time, &rotation);
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ERR_CONTINUE(err != OK);
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if (err == OK) {
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err = p_godot_animation->try_scale_track_interpolate(p_godot_anim_track_index, time, &scale);
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err = p_godot_animation->try_scale_track_interpolate(p_godot_anim_track_index, time, &scale);
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ERR_CONTINUE(err != OK);
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}
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p_gltf_node_track.position_track.values.push_back(position);
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}
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p_gltf_node_track.position_track.times.push_back(time);
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if (err == OK) {
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p_gltf_node_track.rotation_track.values.push_back(rotation);
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p_gltf_node_track.position_track.values.push_back(position);
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p_gltf_node_track.rotation_track.times.push_back(time);
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p_gltf_node_track.position_track.times.push_back(time);
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p_gltf_node_track.scale_track.values.push_back(scale);
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p_gltf_node_track.rotation_track.values.push_back(rotation);
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p_gltf_node_track.scale_track.times.push_back(time);
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p_gltf_node_track.rotation_track.times.push_back(time);
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p_gltf_node_track.scale_track.values.push_back(scale);
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p_gltf_node_track.scale_track.times.push_back(time);
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} else {
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ERR_PRINT(vformat("Error interpolating animation %s transform track %d at time %f", p_godot_animation->get_name(), p_godot_anim_track_index, time));
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}
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if (last) {
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if (last) {
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break;
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break;
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}
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}
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