Fix various typos with codespell

Also includes the grammar fix from #76206.

Co-authored-by: Peter Anderson <BWPanda@users.noreply.github.com>
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Rémi Verschelde 2023-04-26 13:57:02 +02:00
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commit e1075e9c7c
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6 changed files with 7 additions and 7 deletions

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@ -912,7 +912,7 @@ See the [release announcement](https://godotengine.org/article/godot-3-4-is-rele
- Fix reloading `tool` scripts in the editor ([GH-52883](https://github.com/godotengine/godot/pull/52883)).
- Fix C# bindings generator for default value types ([GH-49702](https://github.com/godotengine/godot/pull/49702)).
- Ignore paths with invalid chars in `PathWhich` ([GH-50918](https://github.com/godotengine/godot/pull/50918)).
- Fix `List<T>` marshalling ([GH-53628](https://github.com/godotengine/godot/pull/53628)).
- Fix `List<T>` marshaling ([GH-53628](https://github.com/godotengine/godot/pull/53628)).
- Fix `hint_string` for enum arrays ([GH-53638](https://github.com/godotengine/godot/pull/53638)).
- Keep order for C# exported members ([GH-54199](https://github.com/godotengine/godot/pull/54199)).
@ -1276,7 +1276,7 @@ See the [release announcement](https://godotengine.org/article/godot-3-3-has-arr
#### Mono (C#)
- [Fix targeting .NETFramework with .NET 5](https://github.com/godotengine/godot/pull/44135).
- [Fix System.Collections.Generic.List marshalling](https://github.com/godotengine/godot/pull/45029).
- [Fix System.Collections.Generic.List marshaling](https://github.com/godotengine/godot/pull/45029).
- [Fix support for Unicode identifiers](https://github.com/godotengine/godot/pull/45310).
- [Fixes to Mono on WebAssembly](https://github.com/godotengine/godot/pull/44374).