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Initialize class/struct variables with default values in platform/ and editor/
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87 changed files with 411 additions and 540 deletions
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@ -301,4 +301,6 @@ MeshLibraryEditorPlugin::MeshLibraryEditorPlugin(EditorNode *p_node) {
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mesh_library_editor->set_anchors_and_margins_preset(Control::PRESET_TOP_WIDE);
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mesh_library_editor->set_end(Point2(0, 22));
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mesh_library_editor->hide();
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editor = nullptr;
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}
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