Initialize class/struct variables with default values in platform/ and editor/

This commit is contained in:
Rafał Mikrut 2020-11-24 10:12:55 +01:00
parent d1231be1c8
commit e1811b689b
87 changed files with 411 additions and 540 deletions

View file

@ -714,6 +714,8 @@ ShaderEditorPlugin::ShaderEditorPlugin(EditorNode *p_node) {
shader_editor->set_custom_minimum_size(Size2(0, 300) * EDSCALE);
button = editor->add_bottom_panel_item(TTR("Shader"), shader_editor);
button->hide();
_2d = false;
}
ShaderEditorPlugin::~ShaderEditorPlugin() {