mirror of
https://github.com/godotengine/godot.git
synced 2025-11-09 18:11:13 +00:00
Initialize class/struct variables with default values in platform/ and editor/
This commit is contained in:
parent
d1231be1c8
commit
e1811b689b
87 changed files with 411 additions and 540 deletions
|
|
@ -66,10 +66,10 @@ class JavaClass : public Reference {
|
|||
Map<StringName, Variant> constant_map;
|
||||
|
||||
struct MethodInfo {
|
||||
bool _static;
|
||||
bool _static = false;
|
||||
Vector<uint32_t> param_types;
|
||||
Vector<StringName> param_sigs;
|
||||
uint32_t return_type;
|
||||
uint32_t return_type = 0;
|
||||
jmethodID method;
|
||||
};
|
||||
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue