mirror of
https://github.com/godotengine/godot.git
synced 2025-10-20 08:23:29 +00:00
Add textureQueryLod/Levels
functions to the shader language
This commit is contained in:
parent
67d4015520
commit
e21aad968d
2 changed files with 28 additions and 0 deletions
|
@ -1436,6 +1436,8 @@ void ShaderCompiler::initialize(DefaultIdentifierActions p_actions) {
|
|||
texture_functions.insert("textureGrad");
|
||||
texture_functions.insert("textureGather");
|
||||
texture_functions.insert("textureSize");
|
||||
texture_functions.insert("textureQueryLod");
|
||||
texture_functions.insert("textureQueryLevels");
|
||||
texture_functions.insert("texelFetch");
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue