Allow LSP to process multiple messages per poll

This commit is contained in:
Mikael Hermansson 2024-03-08 15:24:51 +01:00
parent aef11a1427
commit e2485044a1
4 changed files with 25 additions and 13 deletions

View file

@ -44,6 +44,7 @@ GDScriptLanguageServer::GDScriptLanguageServer() {
_EDITOR_DEF("network/language_server/enable_smart_resolve", true);
_EDITOR_DEF("network/language_server/show_native_symbols_in_editor", false);
_EDITOR_DEF("network/language_server/use_thread", use_thread);
_EDITOR_DEF("network/language_server/poll_limit_usec", poll_limit_usec);
}
void GDScriptLanguageServer::_notification(int p_what) {
@ -58,7 +59,7 @@ void GDScriptLanguageServer::_notification(int p_what) {
case NOTIFICATION_INTERNAL_PROCESS: {
if (started && !use_thread) {
protocol.poll();
protocol.poll(poll_limit_usec);
}
} break;
@ -70,7 +71,8 @@ void GDScriptLanguageServer::_notification(int p_what) {
String remote_host = String(_EDITOR_GET("network/language_server/remote_host"));
int remote_port = (GDScriptLanguageServer::port_override > -1) ? GDScriptLanguageServer::port_override : (int)_EDITOR_GET("network/language_server/remote_port");
bool remote_use_thread = (bool)_EDITOR_GET("network/language_server/use_thread");
if (remote_host != host || remote_port != port || remote_use_thread != use_thread) {
int remote_poll_limit = (int)_EDITOR_GET("network/language_server/poll_limit_usec");
if (remote_host != host || remote_port != port || remote_use_thread != use_thread || remote_poll_limit != poll_limit_usec) {
stop();
start();
}
@ -83,7 +85,7 @@ void GDScriptLanguageServer::thread_main(void *p_userdata) {
GDScriptLanguageServer *self = static_cast<GDScriptLanguageServer *>(p_userdata);
while (self->thread_running) {
// Poll 20 times per second
self->protocol.poll();
self->protocol.poll(self->poll_limit_usec);
OS::get_singleton()->delay_usec(50000);
}
}
@ -92,6 +94,7 @@ void GDScriptLanguageServer::start() {
host = String(_EDITOR_GET("network/language_server/remote_host"));
port = (GDScriptLanguageServer::port_override > -1) ? GDScriptLanguageServer::port_override : (int)_EDITOR_GET("network/language_server/remote_port");
use_thread = (bool)_EDITOR_GET("network/language_server/use_thread");
poll_limit_usec = (int)_EDITOR_GET("network/language_server/poll_limit_usec");
if (protocol.start(port, IPAddress(host)) == OK) {
EditorNode::get_log()->add_message("--- GDScript language server started on port " + itos(port) + " ---", EditorLog::MSG_TYPE_EDITOR);
if (use_thread) {