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Fix autocompletion of built-in functions in GDScript
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3 changed files with 37 additions and 1 deletions
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@ -1089,6 +1089,15 @@ static void _find_identifiers(GDScriptParser::CompletionContext &p_context, bool
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kwa++;
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}
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List<StringName> utility_func_names;
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Variant::get_utility_function_list(&utility_func_names);
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for (List<StringName>::Element *E = utility_func_names.front(); E; E = E->next()) {
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ScriptCodeCompletionOption option(E->get(), ScriptCodeCompletionOption::KIND_FUNCTION);
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option.insert_text += "(";
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r_result.insert(option.display, option);
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}
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OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
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for (OrderedHashMap<StringName, ProjectSettings::AutoloadInfo>::Element E = autoloads.front(); E; E = E.next()) {
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if (!E.value().is_singleton) {
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@ -2325,7 +2334,11 @@ static void _find_call_arguments(GDScriptParser::CompletionContext &p_context, c
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GDScriptCompletionIdentifier connect_base;
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if (GDScriptUtilityFunctions::function_exists(call->function_name)) {
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if (Variant::has_utility_function(call->function_name)) {
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MethodInfo info = Variant::get_utility_function_info(call->function_name);
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r_arghint = _make_arguments_hint(info, p_argidx);
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return;
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} else if (GDScriptUtilityFunctions::function_exists(call->function_name)) {
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MethodInfo info = GDScriptUtilityFunctions::get_function_info(call->function_name);
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r_arghint = _make_arguments_hint(info, p_argidx);
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return;
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