Rename instance()->instantiate() when it's a verb

This commit is contained in:
Lightning_A 2021-06-17 16:03:09 -06:00
parent 60dcc4f39c
commit e28fd07b2b
371 changed files with 1318 additions and 1318 deletions

View file

@ -725,7 +725,7 @@ int VisualScript::get_available_id() const {
/////////////////////////////////
bool VisualScript::can_instance() const {
bool VisualScript::can_instantiate() const {
return true; // ScriptServer::is_scripting_enabled();
}
@ -1958,7 +1958,7 @@ void VisualScriptInstance::create(const Ref<VisualScript> &p_script, Object *p_o
for (const Set<int>::Element *F = node_ids.front(); F; F = F->next()) {
Ref<VisualScriptNode> node = script->nodes[F->get()].node;
VisualScriptNodeInstance *instance = node->instance(this); // Create instance.
VisualScriptNodeInstance *instance = node->instantiate(this); // Create instance.
ERR_FAIL_COND(!instance);
instance->base = node.ptr();
@ -2262,7 +2262,7 @@ void VisualScriptLanguage::get_string_delimiters(List<String> *p_delimiters) con
Ref<Script> VisualScriptLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const {
Ref<VisualScript> script;
script.instance();
script.instantiate();
script->set_instance_base_type(p_base_class_name);
return script;
}