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https://github.com/godotengine/godot.git
synced 2025-10-20 16:33:30 +00:00
Rename instance()
->instantiate()
when it's a verb
This commit is contained in:
parent
60dcc4f39c
commit
e28fd07b2b
371 changed files with 1318 additions and 1318 deletions
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@ -1303,7 +1303,7 @@ void VisualScriptEditor::_create_function() {
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Vector2 ofs = _get_available_pos();
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Ref<VisualScriptFunction> func_node;
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func_node.instance();
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func_node.instantiate();
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func_node->set_name(name);
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for (int i = 0; i < func_input_vbox->get_child_count(); i++) {
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@ -1420,7 +1420,7 @@ void VisualScriptEditor::_member_button(Object *p_item, int p_column, int p_butt
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Vector2 ofs = _get_available_pos();
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Ref<VisualScriptFunction> func_node;
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func_node.instance();
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func_node.instantiate();
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func_node->set_name(name);
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int fn_id = script->get_available_id();
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@ -2084,12 +2084,12 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
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Ref<VisualScriptNode> vnode;
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if (use_set) {
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Ref<VisualScriptVariableSet> vnodes;
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vnodes.instance();
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vnodes.instantiate();
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vnodes->set_variable(d["variable"]);
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vnode = vnodes;
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} else {
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Ref<VisualScriptVariableGet> vnodeg;
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vnodeg.instance();
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vnodeg.instantiate();
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vnodeg->set_variable(d["variable"]);
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vnode = vnodeg;
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}
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@ -2120,7 +2120,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
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ofs /= EDSCALE;
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Ref<VisualScriptFunctionCall> vnode;
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vnode.instance();
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vnode.instantiate();
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vnode->set_call_mode(VisualScriptFunctionCall::CALL_MODE_SELF);
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int new_id = script->get_available_id();
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@ -2152,7 +2152,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
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ofs /= EDSCALE;
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Ref<VisualScriptEmitSignal> vnode;
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vnode.instance();
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vnode.instantiate();
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vnode->set_signal(d["signal"]);
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int new_id = script->get_available_id();
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@ -2181,7 +2181,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
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ofs /= EDSCALE;
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Ref<VisualScriptPreload> prnode;
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prnode.instance();
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prnode.instantiate();
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prnode->set_preload(d["resource"]);
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int new_id = script->get_available_id();
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@ -2224,7 +2224,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
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}
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Ref<VisualScriptPreload> prnode;
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prnode.instance();
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prnode.instantiate();
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prnode->set_preload(res);
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undo_redo->add_do_method(script.ptr(), "add_node", new_id, prnode, ofs);
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@ -2290,13 +2290,13 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
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if (use_node) {
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Ref<VisualScriptSceneNode> scene_node;
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scene_node.instance();
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scene_node.instantiate();
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scene_node->set_node_path(sn->get_path_to(node));
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n = scene_node;
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} else {
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// ! Doesn't work properly.
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Ref<VisualScriptFunctionCall> call;
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call.instance();
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call.instantiate();
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call->set_call_mode(VisualScriptFunctionCall::CALL_MODE_NODE_PATH);
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call->set_base_path(sn->get_path_to(node));
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call->set_base_type(node->get_class());
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@ -2358,7 +2358,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
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if (!use_get) {
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Ref<VisualScriptPropertySet> pset;
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pset.instance();
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pset.instantiate();
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pset->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE);
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pset->set_base_type(obj->get_class());
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/*if (use_value) {
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@ -2368,7 +2368,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
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vnode = pset;
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} else {
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Ref<VisualScriptPropertyGet> pget;
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pget.instance();
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pget.instantiate();
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pget->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE);
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pget->set_base_type(obj->get_class());
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@ -2400,7 +2400,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
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if (!use_get) {
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Ref<VisualScriptPropertySet> pset;
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pset.instance();
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pset.instantiate();
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if (sn == node) {
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pset->set_call_mode(VisualScriptPropertySet::CALL_MODE_SELF);
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} else {
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@ -2411,7 +2411,7 @@ void VisualScriptEditor::drop_data_fw(const Point2 &p_point, const Variant &p_da
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vnode = pset;
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} else {
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Ref<VisualScriptPropertyGet> pget;
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pget.instance();
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pget.instantiate();
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if (sn == node) {
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pget->set_call_mode(VisualScriptPropertyGet::CALL_MODE_SELF);
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} else {
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@ -2666,7 +2666,7 @@ void VisualScriptEditor::add_callback(const String &p_function, PackedStringArra
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}
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Ref<VisualScriptFunction> func;
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func.instance();
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func.instantiate();
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for (int i = 0; i < p_args.size(); i++) {
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String name = p_args[i];
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Variant::Type type = Variant::NIL;
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@ -3087,7 +3087,7 @@ void VisualScriptEditor::_port_action_menu(int p_option) {
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switch (p_option) {
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case CREATE_CALL_SET_GET: {
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Ref<VisualScriptFunctionCall> n;
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n.instance();
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n.instantiate();
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VisualScriptNode::TypeGuess tg = _guess_output_type(port_action_node, port_action_output, vn);
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@ -3234,16 +3234,16 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
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if (p_category == String("method")) {
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Ref<VisualScriptFunctionCall> n;
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n.instance();
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n.instantiate();
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vnode = n;
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} else if (p_category == String("set")) {
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Ref<VisualScriptPropertySet> n;
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n.instance();
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n.instantiate();
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vnode = n;
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script_prop_set = n;
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} else if (p_category == String("get")) {
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Ref<VisualScriptPropertyGet> n;
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n.instance();
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n.instantiate();
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n->set_property(p_text);
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vnode = n;
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}
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@ -3251,28 +3251,28 @@ void VisualScriptEditor::_selected_connect_node(const String &p_text, const Stri
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if (p_category == String("action")) {
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if (p_text == "VisualScriptCondition") {
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Ref<VisualScriptCondition> n;
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n.instance();
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n.instantiate();
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vnode = n;
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}
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if (p_text == "VisualScriptSwitch") {
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Ref<VisualScriptSwitch> n;
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n.instance();
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n.instantiate();
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vnode = n;
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} else if (p_text == "VisualScriptSequence") {
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Ref<VisualScriptSequence> n;
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n.instance();
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n.instantiate();
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vnode = n;
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} else if (p_text == "VisualScriptIterator") {
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Ref<VisualScriptIterator> n;
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n.instance();
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n.instantiate();
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vnode = n;
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} else if (p_text == "VisualScriptWhile") {
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Ref<VisualScriptWhile> n;
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n.instance();
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n.instantiate();
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vnode = n;
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} else if (p_text == "VisualScriptReturn") {
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Ref<VisualScriptReturn> n;
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n.instance();
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n.instantiate();
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vnode = n;
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}
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}
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@ -3468,7 +3468,7 @@ void VisualScriptEditor::_selected_new_virtual_method(const String &p_text, cons
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selected = name;
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Ref<VisualScriptFunction> func_node;
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func_node.instance();
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func_node.instantiate();
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func_node->set_name(name);
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int fn_id = script->get_available_id();
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undo_redo->create_action(TTR("Add Function"));
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@ -3484,7 +3484,7 @@ void VisualScriptEditor::_selected_new_virtual_method(const String &p_text, cons
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undo_redo->add_undo_method(script.ptr(), "remove_node", fn_id);
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if (minfo.return_val.type != Variant::NIL || minfo.return_val.usage & PROPERTY_USAGE_NIL_IS_VARIANT) {
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Ref<VisualScriptReturn> ret_node;
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ret_node.instance();
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ret_node.instantiate();
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ret_node->set_return_type(minfo.return_val.type);
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ret_node->set_enable_return_value(true);
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ret_node->set_name(name);
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@ -3996,7 +3996,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
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Vector2 ofs = _get_available_pos(false, script->get_node_position(start_node) - Vector2(80, 150));
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Ref<VisualScriptFunction> func_node;
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func_node.instance();
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func_node.instantiate();
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func_node->set_name(new_fn);
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undo_redo->create_action(TTR("Create Function"));
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@ -4041,7 +4041,7 @@ void VisualScriptEditor::_menu_option(int p_what) {
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int m = 1;
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for (Set<int>::Element *G = end_nodes.front(); G; G = G->next()) {
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Ref<VisualScriptReturn> ret_node;
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ret_node.instance();
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ret_node.instantiate();
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int ret_id = fn_id + (m++);
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selections.insert(ret_id);
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@ -4529,7 +4529,7 @@ void VisualScriptEditor::register_editor() {
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Ref<VisualScriptNode> _VisualScriptEditor::create_node_custom(const String &p_name) {
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Ref<VisualScriptCustomNode> node;
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node.instance();
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node.instantiate();
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node->set_script(singleton->custom_nodes[p_name]);
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return node;
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}
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