Rename instance()->instantiate() when it's a verb

This commit is contained in:
Lightning_A 2021-06-17 16:03:09 -06:00
parent 60dcc4f39c
commit e28fd07b2b
371 changed files with 1318 additions and 1318 deletions

View file

@ -138,7 +138,7 @@ public:
}
};
VisualScriptNodeInstance *VisualScriptReturn::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstance *VisualScriptReturn::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceReturn *instance = memnew(VisualScriptNodeInstanceReturn);
instance->node = this;
instance->instance = p_instance;
@ -154,7 +154,7 @@ VisualScriptReturn::VisualScriptReturn() {
template <bool with_value>
static Ref<VisualScriptNode> create_return_node(const String &p_name) {
Ref<VisualScriptReturn> node;
node.instance();
node.instantiate();
node->set_enable_return_value(with_value);
return node;
}
@ -231,7 +231,7 @@ public:
}
};
VisualScriptNodeInstance *VisualScriptCondition::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstance *VisualScriptCondition::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceCondition *instance = memnew(VisualScriptNodeInstanceCondition);
instance->node = this;
instance->instance = p_instance;
@ -311,7 +311,7 @@ public:
}
};
VisualScriptNodeInstance *VisualScriptWhile::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstance *VisualScriptWhile::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceWhile *instance = memnew(VisualScriptNodeInstanceWhile);
instance->node = this;
instance->instance = p_instance;
@ -435,7 +435,7 @@ public:
}
};
VisualScriptNodeInstance *VisualScriptIterator::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstance *VisualScriptIterator::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceIterator *instance = memnew(VisualScriptNodeInstanceIterator);
instance->node = this;
instance->instance = p_instance;
@ -534,7 +534,7 @@ public:
}
};
VisualScriptNodeInstance *VisualScriptSequence::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstance *VisualScriptSequence::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceSequence *instance = memnew(VisualScriptNodeInstanceSequence);
instance->node = this;
instance->instance = p_instance;
@ -618,7 +618,7 @@ public:
}
};
VisualScriptNodeInstance *VisualScriptSwitch::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstance *VisualScriptSwitch::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceSwitch *instance = memnew(VisualScriptNodeInstanceSwitch);
instance->instance = p_instance;
instance->case_count = case_values.size();
@ -831,7 +831,7 @@ public:
}
};
VisualScriptNodeInstance *VisualScriptTypeCast::instance(VisualScriptInstance *p_instance) {
VisualScriptNodeInstance *VisualScriptTypeCast::instantiate(VisualScriptInstance *p_instance) {
VisualScriptNodeInstanceTypeCast *instance = memnew(VisualScriptNodeInstanceTypeCast);
instance->instance = p_instance;
instance->base_type = base_type;