mirror of
https://github.com/godotengine/godot.git
synced 2025-11-01 06:01:14 +00:00
Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
Fix non-latin layout scancodes on Linux, adds access to physical scancodes.
This commit is contained in:
commit
e2b66cacf7
78 changed files with 736 additions and 299 deletions
|
|
@ -238,7 +238,7 @@ void CurveEditor::on_gui_input(const Ref<InputEvent> &p_event) {
|
|||
const InputEventKey &key = **key_ref;
|
||||
|
||||
if (key.is_pressed() && _selected_point != -1) {
|
||||
if (key.get_scancode() == KEY_DELETE)
|
||||
if (key.get_keycode() == KEY_DELETE)
|
||||
remove_point(_selected_point);
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue