Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes

Fix non-latin layout scancodes on Linux, adds access to physical scancodes.
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Rémi Verschelde 2020-03-01 23:00:42 +01:00 committed by GitHub
commit e2b66cacf7
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78 changed files with 736 additions and 299 deletions

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@ -522,7 +522,7 @@ void ShaderEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) {
}
Ref<InputEventKey> k = ev;
if (k.is_valid() && k->is_pressed() && k->get_scancode() == KEY_MENU) {
if (k.is_valid() && k->is_pressed() && k->get_keycode() == KEY_MENU) {
TextEdit *tx = shader_editor->get_text_edit();
_make_context_menu(tx->is_selection_active(), (get_global_transform().inverse() * tx->get_global_transform()).xform(tx->_get_cursor_pixel_pos()));
context_menu->grab_focus();