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	Merge pull request #18020 from bruvzg/input_fix_non_latin_and_add_hw_scancodes
Fix non-latin layout scancodes on Linux, adds access to physical scancodes.
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					 78 changed files with 736 additions and 299 deletions
				
			
		|  | @ -522,7 +522,7 @@ void ShaderEditor::_text_edit_gui_input(const Ref<InputEvent> &ev) { | |||
| 	} | ||||
| 
 | ||||
| 	Ref<InputEventKey> k = ev; | ||||
| 	if (k.is_valid() && k->is_pressed() && k->get_scancode() == KEY_MENU) { | ||||
| 	if (k.is_valid() && k->is_pressed() && k->get_keycode() == KEY_MENU) { | ||||
| 		TextEdit *tx = shader_editor->get_text_edit(); | ||||
| 		_make_context_menu(tx->is_selection_active(), (get_global_transform().inverse() * tx->get_global_transform()).xform(tx->_get_cursor_pixel_pos())); | ||||
| 		context_menu->grab_focus(); | ||||
|  |  | |||
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	 Rémi Verschelde
						Rémi Verschelde