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Fix UI focus being shown when it shouldn't
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06faefc9f4
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7 changed files with 39 additions and 16 deletions
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@ -480,9 +480,7 @@ private:
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int pressed_button = -1;
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bool pressing_for_editor = false;
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String pressing_for_editor_text;
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Vector2 pressing_pos;
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Rect2 pressing_item_rect;
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Vector2 hovered_pos;
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bool is_mouse_hovering = false;
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@ -562,7 +560,7 @@ private:
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void select_single_item(TreeItem *p_selected, TreeItem *p_current, int p_col, TreeItem *p_prev = nullptr, bool *r_in_range = nullptr, bool p_force_deselect = false);
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int propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int x_limit, bool p_double_click, TreeItem *p_item, MouseButton p_button, const Ref<InputEventWithModifiers> &p_mod);
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void _line_editor_submit(String p_text);
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void _apply_multiline_edit();
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void _apply_multiline_edit(bool p_hide_focus = false);
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void _text_editor_popup_modal_close();
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void _text_editor_gui_input(const Ref<InputEvent> &p_event);
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void value_editor_changed(double p_value);
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