Implement tooltips for shader uniform in the inspector.

using regular expressions
This commit is contained in:
Magian 2024-04-26 17:48:11 +08:00
parent 4a0160241f
commit e3a7c751f2
3 changed files with 52 additions and 1 deletions

View file

@ -311,6 +311,9 @@ void ShaderTextEditor::_load_theme_settings() {
syntax_highlighter->add_color_region("/*", "*/", comment_color, false);
syntax_highlighter->add_color_region("//", "", comment_color, true);
const Color doc_comment_color = EDITOR_GET("text_editor/theme/highlighting/doc_comment_color");
syntax_highlighter->add_color_region("/**", "*/", doc_comment_color, false);
// Disabled preprocessor branches use translucent text color to be easier to distinguish from comments.
syntax_highlighter->set_disabled_branch_color(Color(EDITOR_GET("text_editor/theme/highlighting/text_color")) * Color(1, 1, 1, 0.5));