mirror of
https://github.com/godotengine/godot.git
synced 2025-12-08 06:09:55 +00:00
Add ok_button_text to AcceptDialog and cancel_button_text to ConfirmationDialog
This commit is contained in:
parent
5268efdcd9
commit
e4067064ce
59 changed files with 188 additions and 149 deletions
|
|
@ -4717,7 +4717,7 @@ VisualScriptEditor::VisualScriptEditor() {
|
|||
function_create_dialog = memnew(ConfirmationDialog);
|
||||
function_create_dialog->set_title(TTR("Create Function"));
|
||||
function_create_dialog->add_child(function_vb);
|
||||
function_create_dialog->get_ok_button()->set_text(TTR("Create"));
|
||||
function_create_dialog->set_ok_button_text(TTR("Create"));
|
||||
function_create_dialog->get_ok_button()->connect("pressed", callable_mp(this, &VisualScriptEditor::_create_function));
|
||||
add_child(function_create_dialog);
|
||||
|
||||
|
|
@ -4761,7 +4761,7 @@ VisualScriptEditor::VisualScriptEditor() {
|
|||
graph->connect("connection_to_empty", callable_mp(this, &VisualScriptEditor::_graph_connect_to_empty));
|
||||
|
||||
edit_signal_dialog = memnew(AcceptDialog);
|
||||
edit_signal_dialog->get_ok_button()->set_text(TTR("Close"));
|
||||
edit_signal_dialog->set_ok_button_text(TTR("Close"));
|
||||
add_child(edit_signal_dialog);
|
||||
|
||||
signal_editor = memnew(VisualScriptEditorSignalEdit);
|
||||
|
|
@ -4771,7 +4771,7 @@ VisualScriptEditor::VisualScriptEditor() {
|
|||
edit_signal_edit->edit(signal_editor);
|
||||
|
||||
edit_variable_dialog = memnew(AcceptDialog);
|
||||
edit_variable_dialog->get_ok_button()->set_text(TTR("Close"));
|
||||
edit_variable_dialog->set_ok_button_text(TTR("Close"));
|
||||
add_child(edit_variable_dialog);
|
||||
|
||||
variable_editor = memnew(VisualScriptEditorVariableEdit);
|
||||
|
|
|
|||
Loading…
Add table
Add a link
Reference in a new issue