mirror of
https://github.com/godotengine/godot.git
synced 2025-10-20 00:13:30 +00:00
Add missing copyright headers and fix formatting
Using `misc/scripts/fix_headers.py` on all Godot files. Some missing header guards were added, and the header inclusion order was fixed in the Bullet module.
This commit is contained in:
parent
eb892cd0f1
commit
e4213e66b2
1527 changed files with 2313 additions and 238 deletions
|
@ -1,10 +1,9 @@
|
|||
/*************************************************************************/
|
||||
/* godot_ray_world_algorithm.cpp */
|
||||
/* Author: AndreaCatania */
|
||||
/*************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* http://www.godotengine.org */
|
||||
/* https://godotengine.org */
|
||||
/*************************************************************************/
|
||||
/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
|
||||
/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
|
||||
|
@ -30,10 +29,16 @@
|
|||
/*************************************************************************/
|
||||
|
||||
#include "godot_ray_world_algorithm.h"
|
||||
#include "BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h"
|
||||
|
||||
#include "btRayShape.h"
|
||||
#include "collision_object_bullet.h"
|
||||
|
||||
#include <BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h>
|
||||
|
||||
/**
|
||||
@author AndreaCatania
|
||||
*/
|
||||
|
||||
GodotRayWorldAlgorithm::CreateFunc::CreateFunc(const btDiscreteDynamicsWorld *world) :
|
||||
m_world(world) {}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue