Unify usage of GLOBAL/EDITOR_GET

This commit is contained in:
kobewi 2022-10-18 16:43:37 +02:00
parent 28a4eec9a7
commit e48c5daddf
113 changed files with 528 additions and 528 deletions

View file

@ -2214,7 +2214,7 @@ void MaterialStorage::global_shader_parameters_load_settings(bool p_load_texture
for (const PropertyInfo &E : settings) {
if (E.name.begins_with("shader_globals/")) {
StringName name = E.name.get_slice("/", 1);
Dictionary d = ProjectSettings::get_singleton()->get(E.name);
Dictionary d = GLOBAL_GET(E.name);
ERR_CONTINUE(!d.has("type"));
ERR_CONTINUE(!d.has("value"));