Rename RDD::MemoryBarrier to avoid conflicts with the Windows headers.

This commit is contained in:
Ben Rog-Wilhelm 2025-09-07 16:14:33 -05:00 committed by Ben Rog-Wilhelm
parent 3c7f9b9372
commit e5ab5acd95
11 changed files with 14 additions and 24 deletions

View file

@ -2454,7 +2454,7 @@ void RenderingDeviceDriverVulkan::command_pipeline_barrier(
CommandBufferID p_cmd_buffer,
BitField<PipelineStageBits> p_src_stages,
BitField<PipelineStageBits> p_dst_stages,
VectorView<MemoryBarrier> p_memory_barriers,
VectorView<MemoryAccessBarrier> p_memory_barriers,
VectorView<BufferBarrier> p_buffer_barriers,
VectorView<TextureBarrier> p_texture_barriers) {
VkMemoryBarrier *vk_memory_barriers = ALLOCA_ARRAY(VkMemoryBarrier, p_memory_barriers.size());