Rename RDD::MemoryBarrier to avoid conflicts with the Windows headers.

This commit is contained in:
Ben Rog-Wilhelm 2025-09-07 16:14:33 -05:00 committed by Ben Rog-Wilhelm
parent 3c7f9b9372
commit e5ab5acd95
11 changed files with 14 additions and 24 deletions

View file

@ -1318,7 +1318,7 @@ void RenderingDeviceGraph::_group_barriers_for_render_commands(RDD::CommandBuffe
return;
}
const VectorView<RDD::MemoryBarrier> memory_barriers = !is_memory_barrier_empty ? barrier_group.memory_barrier : VectorView<RDD::MemoryBarrier>();
const VectorView<RDD::MemoryAccessBarrier> memory_barriers = !is_memory_barrier_empty ? barrier_group.memory_barrier : VectorView<RDD::MemoryAccessBarrier>();
const VectorView<RDD::TextureBarrier> texture_barriers = barrier_group.normalization_barriers.is_empty() ? barrier_group.transition_barriers : barrier_group.normalization_barriers;
#if USE_BUFFER_BARRIERS
const VectorView<RDD::BufferBarrier> buffer_barriers = !are_buffer_barriers_empty ? barrier_group.buffer_barriers : VectorView<RDD::BufferBarrier>();
@ -1330,7 +1330,7 @@ void RenderingDeviceGraph::_group_barriers_for_render_commands(RDD::CommandBuffe
bool separate_texture_barriers = !barrier_group.normalization_barriers.is_empty() && !barrier_group.transition_barriers.is_empty();
if (separate_texture_barriers) {
driver->command_pipeline_barrier(p_command_buffer, barrier_group.src_stages, barrier_group.dst_stages, VectorView<RDD::MemoryBarrier>(), VectorView<RDD::BufferBarrier>(), barrier_group.transition_barriers);
driver->command_pipeline_barrier(p_command_buffer, barrier_group.src_stages, barrier_group.dst_stages, VectorView<RDD::MemoryAccessBarrier>(), VectorView<RDD::BufferBarrier>(), barrier_group.transition_barriers);
}
}