Some more typo fixes for "threshold"

Looks like @reduz really does not like that word.
This commit is contained in:
Rémi Verschelde 2017-07-15 12:01:46 +02:00
parent b1ca62af52
commit e64b82ebfc
4 changed files with 14 additions and 14 deletions

View file

@ -944,7 +944,7 @@ bool VisualScriptInputFilter::_set(const StringName &p_name, const Variant &p_va
filters[idx] = Ref<InputEvent>();
filters[idx].type = Ref<InputEvent>::Type(int(p_value));
if (filters[idx].type == Ref<InputEvent>::JOYPAD_MOTION) {
filters[idx].joy_motion.axis_value = 0.5; //for treshold
filters[idx].joy_motion.axis_value = 0.5; //for threshold
} else if (filters[idx].type == Ref<InputEvent>::KEY) {
filters[idx]->is_pressed() = true; //put these as true to make it more user friendly
} else if (filters[idx].type == Ref<InputEvent>::MOUSE_BUTTON) {
@ -1071,7 +1071,7 @@ bool VisualScriptInputFilter::_set(const StringName &p_name, const Variant &p_va
filters[idx].joy_motion.axis = int(p_value) << 1 | filters[idx].joy_motion.axis;
} else if (what == "mode") {
filters[idx].joy_motion.axis |= int(p_value);
} else if (what == "treshold") {
} else if (what == "threshold") {
filters[idx].joy_motion.axis_value = p_value;
} else {
return false;
@ -1281,7 +1281,7 @@ bool VisualScriptInputFilter::_get(const StringName &p_name, Variant &r_ret) con
r_ret = filters[idx].joy_motion.axis >> 1;
} else if (what == "mode") {
r_ret = filters[idx].joy_motion.axis & 1;
} else if (what == "treshold") {
} else if (what == "threshold") {
r_ret = filters[idx].joy_motion.axis_value;
} else {
return false;
@ -1434,7 +1434,7 @@ void VisualScriptInputFilter::_get_property_list(List<PropertyInfo> *p_list) con
p_list->push_back(PropertyInfo(Variant::INT, base + "axis_index"));
p_list->push_back(PropertyInfo(Variant::INT, base + "mode", PROPERTY_HINT_ENUM, "Min,Max"));
p_list->push_back(PropertyInfo(Variant::REAL, base + "treshold", PROPERTY_HINT_RANGE, "0,1,0.01"));
p_list->push_back(PropertyInfo(Variant::REAL, base + "threshold", PROPERTY_HINT_RANGE, "0,1,0.01"));
} break;
case Ref<InputEvent>::JOYPAD_BUTTON: {
p_list->push_back(PropertyInfo(Variant::INT, base + "button_index"));