Fixes logically dead code (Coverity)

Fixes reported logically dead codes by Coverity

* image.cpp: Doesn't really need any modification. But to remove the bug
report then we have to move the MAX call away from the for loop
statement.

* rasterizer_gles3.cpp: Removes unnecessary elif condition since it is
checked earlier in the function

* collada.cpp: If stamement never reached due to macro ERR_CONTINUE does
the same.

* navigation_mesh.cpp: Variables should always be null - however, also
checked for the very same condition in their function call. Leaving this
for review (whether the function call is necessary or not)

* path_editor_plugin.cpp: If cancel is true, then it should restore the
edited value to the original provided.
http://docs.godotengine.org/en/3.0/classes/class_editorspatialgizmo.html#class-editorspatialgizmo-commit-handle

* spatial_editor_gizmos.cpp: the very condition of i >= 3 is
predetermined in the if case right before it. Thus case 1 is always '1'
and case 2 is always '-1'

* grid_map_editor.cpp: Same as above in spatial_editor_gizmos.cpp

* voxel_light_baker.cpp: Same as above in spatial_editor_gizmos.cpp

* visual_server.cpp: Same as above in spatial_editor_gizmos.cpp

* visual_script_expression.cpp: char '-' is already true in the switch
case mechanism. Thus it can never reach to default case.

* particles.cpp: Case 'PARAM_MAX' is unreachable due to index checking
right before the switch execution.

* shader_language.cpp: Invalid index is handled in switch default case.
`type < TYPE_FLOAT && type > TYPE_VEC4` -> `(type < TYPE_FLOAT || type > TYPE_VEC4`)
Fixes the "always false problem" in TODO comment.
This commit is contained in:
Crazy-P 2018-04-21 22:35:23 +08:00
parent 7d6f210ccb
commit e6deba8d19
13 changed files with 38 additions and 65 deletions

View file

@ -455,7 +455,7 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
break;
}
if (cchar == '-' || (cchar >= '0' && cchar <= '9')) {
if (cchar >= '0' && cchar <= '9') {
//a number
String num;
@ -466,11 +466,6 @@ Error VisualScriptExpression::_get_token(Token &r_token) {
#define READING_DONE 4
int reading = READING_INT;
if (cchar == '-') {
num += '-';
cchar = GET_CHAR();
}
CharType c = cchar;
bool exp_sign = false;
bool exp_beg = false;