Update game controller enums.

This commit is contained in:
Marcel Admiraal 2020-04-23 13:01:36 +01:00
parent 1176e078b9
commit e7fee711b3
17 changed files with 510 additions and 593 deletions

View file

@ -659,14 +659,7 @@ void DisplayServerJavaScript::process_joypads() {
for (int button = 0; button < button_count; button++) {
float value = state.analogButton[button];
if (String::utf8(state.mapping) == "standard" && (button == JOY_ANALOG_L2 || button == JOY_ANALOG_R2)) {
Input::JoyAxis joy_axis;
joy_axis.min = 0;
joy_axis.value = value;
input->joy_axis(joypad, button, joy_axis);
} else {
input->joy_button(joypad, button, value);
}
input->joy_button(joypad, button, value);
}
for (int axis = 0; axis < axis_count; axis++) {