Add profiler option to SCons builds.

Add `tracy` option to `profiler`. If set, a tracy profiling client will be injected into the Godot binary.

# Conflicts:
#	platform/linuxbsd/godot_linuxbsd.cpp
This commit is contained in:
Lukas Tenbrink 2025-04-01 19:00:42 +02:00
parent 6fd949a6dc
commit e80194e31f
14 changed files with 266 additions and 0 deletions

View file

@ -30,6 +30,7 @@
#import "os_visionos.h"
#include "core/profiling/profiling.h"
#import "drivers/apple_embedded/godot_app_delegate.h"
#import "drivers/apple_embedded/main_utilities.h"
#include "main/main.h"
@ -50,6 +51,8 @@ int apple_embedded_main(int argc, char **argv) {
char *fargv[64];
argc = process_args(argc, argv, fargv);
godot_init_profiler();
Error err = Main::setup(fargv[0], argc - 1, &fargv[1], false);
if (err != OK) {