GDScript: Improve call analysis

* Add missing `UNSAFE_CALL_ARGUMENT` warning.
* Fix `Object` constructor.
* Display an error for non-existent static methods.
This commit is contained in:
Danil Alexeev 2023-09-21 12:42:55 +03:00
parent 59139df16e
commit e8696f9961
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GPG key ID: 124453E157DA8DC7
25 changed files with 184 additions and 46 deletions

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@ -601,11 +601,8 @@ GDScriptCodeGenerator::Address GDScriptCompiler::_parse_expression(CodeGen &code
arguments.push_back(arg);
}
if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(call->function_name) != Variant::VARIANT_MAX) {
// Construct a built-in type.
Variant::Type vtype = GDScriptParser::get_builtin_type(static_cast<GDScriptParser::IdentifierNode *>(call->callee)->name);
gen->write_construct(result, vtype, arguments);
if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && GDScriptParser::get_builtin_type(call->function_name) < Variant::VARIANT_MAX) {
gen->write_construct(result, GDScriptParser::get_builtin_type(call->function_name), arguments);
} else if (!call->is_super && call->callee->type == GDScriptParser::Node::IDENTIFIER && Variant::has_utility_function(call->function_name)) {
// Variant utility function.
gen->write_call_utility(result, call->function_name, arguments);