Reorganize rendering server.

-Made RenderingServerScene abstract, allowing reimplementation
-RenderingServerRaster -> RenderingServerDefault, but this class is going away soon.
This commit is contained in:
reduz 2020-12-03 18:09:47 -03:00
parent ea7dd1be36
commit e93b2242c2
21 changed files with 3984 additions and 3519 deletions

View file

@ -31,8 +31,8 @@
#include "rendering_server_canvas.h"
#include "core/math/geometry_2d.h"
#include "rendering_server_default.h"
#include "rendering_server_globals.h"
#include "rendering_server_raster.h"
#include "rendering_server_viewport.h"
static const int z_range = RS::CANVAS_ITEM_Z_MAX - RS::CANVAS_ITEM_Z_MIN + 1;
@ -263,7 +263,7 @@ void RenderingServerCanvas::_cull_canvas_item(Item *p_canvas_item, const Transfo
}
if (ci->update_when_visible) {
RenderingServerRaster::redraw_request();
RenderingServerDefault::redraw_request();
}
if ((ci->commands != nullptr && p_clip_rect.intersects(global_rect, true)) || ci->vp_render || ci->copy_back_buffer) {