Core: Add constexpr constructors/operators to math structs

• Begin integrating `constexpr` on math tests; use `static_assert` where appropriate
This commit is contained in:
Thaddeus Crews 2024-11-01 11:15:21 -05:00
parent 9e6ee9c5c3
commit ea62170dac
No known key found for this signature in database
GPG key ID: 62181B86FE9E5D84
56 changed files with 1109 additions and 1159 deletions

View file

@ -112,7 +112,7 @@ bool GodotConeTwistJoint3D::setup(real_t p_timestep) {
}
Vector3 b1Axis1, b1Axis2, b1Axis3;
Vector3 b2Axis1, b2Axis2;
Vector3 b2Axis1;
b1Axis1 = A->get_transform().basis.xform(m_rbAFrame.basis.get_column(0));
b2Axis1 = B->get_transform().basis.xform(m_rbBFrame.basis.get_column(0));