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	Mono/C#: Fix GD.PrintErr now showing in the Output panel
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		|  | @ -83,7 +83,7 @@ void godot_icall_GD_printerr(MonoArray *p_what) { | ||||||
| 	String str; | 	String str; | ||||||
| 	for (int i = 0; i < what.size(); i++) | 	for (int i = 0; i < what.size(); i++) | ||||||
| 		str += what[i].operator String(); | 		str += what[i].operator String(); | ||||||
| 	OS::get_singleton()->printerr("%s\n", str.utf8().get_data()); | 	print_error(str); | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| void godot_icall_GD_printraw(MonoArray *p_what) { | void godot_icall_GD_printraw(MonoArray *p_what) { | ||||||
|  |  | ||||||
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	 Ignacio Etcheverry
						Ignacio Etcheverry