mirror of
https://github.com/godotengine/godot.git
synced 2025-10-20 08:23:29 +00:00
Even more work on visual script editor:
-Added constructor nodes, specialized and conversion ones. -Cleaned up how unconnected input default values are shown and edited (much cleaner) -Dragging scene nodes into graph makes a call dialog appear by deault -Dragging properties into graph is set by default, not get -fixed dragging internal functions into graph
This commit is contained in:
parent
963ed2d9fa
commit
ec49f41e19
7 changed files with 446 additions and 49 deletions
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@ -4,6 +4,7 @@
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#include "visual_script_flow_control.h"
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#include "visual_script_func_nodes.h"
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#include "os/input.h"
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#include "tools/editor/editor_resource_preview.h"
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#include "os/keyboard.h"
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#ifdef TOOLS_ENABLED
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@ -494,6 +495,7 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
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String left_name;
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if (i<node->get_input_value_port_count()) {
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PropertyInfo pi = node->get_input_value_port_info(i);
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left_ok=true;
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@ -530,6 +532,8 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
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hbc->add_child(memnew(Label(left_name)));
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if (left_type!=Variant::NIL && !script->is_input_value_port_connected(edited_func,E->get(),i)) {
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PropertyInfo pi = node->get_input_value_port_info(i);
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Button *button = memnew( Button );
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Variant value = node->get_default_input_value(i);
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if (value.get_type()!=left_type) {
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@ -540,7 +544,24 @@ void VisualScriptEditor::_update_graph(int p_only_id) {
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value = Variant::construct(left_type,&existingp,1,ce,false);
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}
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button->set_text(value);
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if (left_type==Variant::COLOR) {
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button->set_custom_minimum_size(Size2(30,0)*EDSCALE);
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button->connect("draw",this,"_draw_color_over_button",varray(button,value));
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} else if (left_type==Variant::OBJECT && Ref<Resource>(value).is_valid()) {
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Ref<Resource> res = value;
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Array arr;
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arr.push_back(button->get_instance_ID());
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arr.push_back(String(value));
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EditorResourcePreview::get_singleton()->queue_edited_resource_preview(res,this,"_button_resource_previewed",arr);
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} else if (pi.type==Variant::INT && pi.hint==PROPERTY_HINT_ENUM){
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button->set_text(pi.hint_string.get_slice(",",value));
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} else {
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button->set_text(value);
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}
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button->connect("pressed",this,"_default_value_edited",varray(button,E->get(),i));
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hbc->add_child(button);
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}
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@ -1412,18 +1433,27 @@ bool VisualScriptEditor::can_drop_data_fw(const Point2& p_point,const Variant& p
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if (String(d["type"])=="obj_property") {
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#ifdef OSX_ENABLED
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const_cast<VisualScriptEditor*>(this)->_show_hint("Hold Meta to drop a Setter, Shift+Meta to drop a Setter and copy the value.");
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const_cast<VisualScriptEditor*>(this)->_show_hint(TTR("Hold Meta to drop a Getter. Hold Shift to drop a generic signature."));
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#else
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const_cast<VisualScriptEditor*>(this)->_show_hint("Hold Ctrl to drop a Setter, Shift+Ctrl to drop a Setter and copy the value.");
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const_cast<VisualScriptEditor*>(this)->_show_hint(TTR("Hold Ctrl to drop a Getter. Hold Shift to drop a generic signature."));
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#endif
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}
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if (String(d["type"])=="nodes") {
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#ifdef OSX_ENABLED
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const_cast<VisualScriptEditor*>(this)->_show_hint(TTR("Hold Meta to drop a simple reference to the node."));
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#else
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const_cast<VisualScriptEditor*>(this)->_show_hint(TTR("Hold Ctrl to drop a simple reference to the node."));
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#endif
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}
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if (String(d["type"])=="visual_script_variable_drag") {
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#ifdef OSX_ENABLED
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const_cast<VisualScriptEditor*>(this)->_show_hint("Hold Meta to drop a Variable Setter.");
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const_cast<VisualScriptEditor*>(this)->_show_hint(TTR("Hold Meta to drop a Variable Setter."));
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#else
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const_cast<VisualScriptEditor*>(this)->_show_hint("Hold Ctrl to drop a Variable Setter.");
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const_cast<VisualScriptEditor*>(this)->_show_hint(TTR("Hold Ctrl to drop a Variable Setter."));
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#endif
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}
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@ -1462,6 +1492,8 @@ static Node* _find_script_node(Node* p_edited_scene,Node* p_current_node,const R
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#endif
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void VisualScriptEditor::drop_data_fw(const Point2& p_point,const Variant& p_data,Control* p_from){
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if (p_from==graph) {
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@ -1550,10 +1582,11 @@ void VisualScriptEditor::drop_data_fw(const Point2& p_point,const Variant& p_dat
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}
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ofs/=EDSCALE;
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#if 0
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Ref<VisualScriptScriptCall> vnode;
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Ref<VisualScriptFunctionCall> vnode;
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vnode.instance();
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vnode->set_call_mode(VisualScriptScriptCall::CALL_MODE_SELF);
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vnode->set_call_mode(VisualScriptFunctionCall::CALL_MODE_SELF);
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vnode->set_base_type(script->get_instance_base_type());
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vnode->set_function(d["function"]);
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int new_id = script->get_available_id();
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@ -1570,7 +1603,7 @@ void VisualScriptEditor::drop_data_fw(const Point2& p_point,const Variant& p_dat
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graph->set_selected(node);
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_node_selected(node);
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}
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#endif
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}
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@ -1613,6 +1646,14 @@ void VisualScriptEditor::drop_data_fw(const Point2& p_point,const Variant& p_dat
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return;
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}
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#ifdef OSX_ENABLED
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bool use_node = Input::get_singleton()->is_key_pressed(KEY_META);
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#else
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bool use_node = Input::get_singleton()->is_key_pressed(KEY_CONTROL);
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#endif
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Array nodes = d["nodes"];
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Vector2 ofs = graph->get_scroll_ofs() + p_point;
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@ -1626,6 +1667,10 @@ void VisualScriptEditor::drop_data_fw(const Point2& p_point,const Variant& p_dat
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undo_redo->create_action(TTR("Add Node(s) From Tree"));
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int base_id = script->get_available_id();
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if (nodes.size()>1) {
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use_node=true;
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}
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for(int i=0;i<nodes.size();i++) {
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NodePath np = nodes[i];
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@ -1634,10 +1679,30 @@ void VisualScriptEditor::drop_data_fw(const Point2& p_point,const Variant& p_dat
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continue;
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}
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Ref<VisualScriptSceneNode> scene_node;
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scene_node.instance();
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scene_node->set_node_path(sn->get_path_to(node));
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undo_redo->add_do_method(script.ptr(),"add_node",edited_func,base_id,scene_node,ofs);
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Ref<VisualScriptNode> n;
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if (use_node) {
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Ref<VisualScriptSceneNode> scene_node;
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scene_node.instance();
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scene_node->set_node_path(sn->get_path_to(node));
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n=scene_node;
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} else {
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Ref<VisualScriptFunctionCall> call;
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call.instance();
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call->set_call_mode(VisualScriptFunctionCall::CALL_MODE_NODE_PATH);
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call->set_base_path(sn->get_path_to(node));;
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call->set_base_type(node->get_type());
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n=call;
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method_select->select_method_from_instance(node);
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selecting_method_id=base_id;
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}
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undo_redo->add_do_method(script.ptr(),"add_node",edited_func,base_id,n,ofs);
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undo_redo->add_undo_method(script.ptr(),"remove_node",edited_func,base_id);
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base_id++;
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@ -1655,9 +1720,9 @@ void VisualScriptEditor::drop_data_fw(const Point2& p_point,const Variant& p_dat
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Node* sn = _find_script_node(get_tree()->get_edited_scene_root(),get_tree()->get_edited_scene_root(),script);
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if (!sn) {
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//EditorNode::get_singleton()->show_warning("Can't drop properties because script '"+get_name()+"' is not used in this scene.");
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//return;
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if (!sn && !Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
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EditorNode::get_singleton()->show_warning("Can't drop properties because script '"+get_name()+"' is not used in this scene.\nDrop holding 'Shift' to just copy the signature.");
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return;
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}
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Object *obj=d["object"];
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@ -1675,36 +1740,33 @@ void VisualScriptEditor::drop_data_fw(const Point2& p_point,const Variant& p_dat
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ofs/=EDSCALE;
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#ifdef OSX_ENABLED
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bool use_set = Input::get_singleton()->is_key_pressed(KEY_META);
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bool use_get = Input::get_singleton()->is_key_pressed(KEY_META);
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#else
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bool use_set = Input::get_singleton()->is_key_pressed(KEY_CONTROL);
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bool use_get = Input::get_singleton()->is_key_pressed(KEY_CONTROL);
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#endif
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bool use_value = Input::get_singleton()->is_key_pressed(KEY_SHIFT);
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if (!node) {
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if (!node || Input::get_singleton()->is_key_pressed(KEY_SHIFT)) {
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if (use_set)
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undo_redo->create_action(TTR("Add Setter Property"));
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else
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if (use_get)
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undo_redo->create_action(TTR("Add Getter Property"));
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else
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undo_redo->create_action(TTR("Add Setter Property"));
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int base_id = script->get_available_id();
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Ref<VisualScriptNode> vnode;
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if (use_set) {
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if (!use_get) {
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Ref<VisualScriptPropertySet> pset;
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pset.instance();
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pset->set_call_mode(VisualScriptPropertySet::CALL_MODE_INSTANCE);
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pset->set_base_type(obj->get_type());
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pset->set_property(d["property"]);
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if (use_value) {
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/*if (use_value) {
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pset->set_use_builtin_value(true);
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pset->set_builtin_value(d["value"]);
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}
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}*/
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vnode=pset;
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} else {
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pget.instance();
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pget->set_call_mode(VisualScriptPropertyGet::CALL_MODE_INSTANCE);
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pget->set_base_type(obj->get_type());
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pget->set_property(d["property"]);
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vnode=pget;
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}
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undo_redo->add_do_method(script.ptr(),"add_node",edited_func,base_id,vnode,ofs);
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undo_redo->add_do_method(vnode.ptr(),"set_property",d["property"]);
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if (!use_get) {
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undo_redo->add_do_method(vnode.ptr(),"set_default_input_value",0,d["value"]);
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}
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undo_redo->add_undo_method(script.ptr(),"remove_node",edited_func,base_id);
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undo_redo->add_do_method(this,"_update_graph");
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@ -1728,26 +1795,21 @@ void VisualScriptEditor::drop_data_fw(const Point2& p_point,const Variant& p_dat
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if (use_set)
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undo_redo->create_action(TTR("Add Setter Property"));
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else
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if (use_get)
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undo_redo->create_action(TTR("Add Getter Property"));
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else
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undo_redo->create_action(TTR("Add Setter Property"));
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int base_id = script->get_available_id();
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Ref<VisualScriptNode> vnode;
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if (use_set) {
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if (!use_get) {
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Ref<VisualScriptPropertySet> pset;
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pset.instance();
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pset->set_call_mode(VisualScriptPropertySet::CALL_MODE_NODE_PATH);
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pset->set_base_path(sn->get_path_to(sn));
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pset->set_property(d["property"]);
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if (use_value) {
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pset->set_use_builtin_value(true);
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pset->set_builtin_value(d["value"]);
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}
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pset->set_base_path(sn->get_path_to(node));
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vnode=pset;
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} else {
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Ref<VisualScriptPropertyGet> pget;
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pget.instance();
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pget->set_call_mode(VisualScriptPropertyGet::CALL_MODE_NODE_PATH);
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pget->set_base_path(sn->get_path_to(sn));
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pget->set_property(d["property"]);
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pget->set_base_path(sn->get_path_to(node));
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vnode=pget;
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}
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undo_redo->add_do_method(script.ptr(),"add_node",edited_func,base_id,vnode,ofs);
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undo_redo->add_do_method(vnode.ptr(),"set_property",d["property"]);
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if (!use_get) {
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undo_redo->add_do_method(vnode.ptr(),"set_default_input_value",0,d["value"]);
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}
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undo_redo->add_undo_method(script.ptr(),"remove_node",edited_func,base_id);
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undo_redo->add_do_method(this,"_update_graph");
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}
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void VisualScriptEditor::_selected_method(const String& p_method) {
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Ref<VisualScriptFunctionCall> vsfc = script->get_node(edited_func,selecting_method_id);
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if (!vsfc.is_valid())
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return;
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vsfc->set_function(p_method);
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}
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void VisualScriptEditor::_draw_color_over_button(Object* obj,Color p_color) {
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Button *button = obj->cast_to<Button>();
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if (!button)
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return;
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Ref<StyleBox> normal = get_stylebox("normal","Button" );
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button->draw_rect(Rect2(normal->get_offset(),button->get_size()-normal->get_minimum_size()),p_color);
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}
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void VisualScriptEditor::_button_resource_previewed(const String& p_path,const Ref<Texture>& p_preview,Variant p_ud) {
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Array ud=p_ud;
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ERR_FAIL_COND(ud.size()!=2);
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ObjectID id = ud[0];
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Object *obj = ObjectDB::get_instance(id);
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if (!obj)
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return;
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Button *b = obj->cast_to<Button>();
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ERR_FAIL_COND(!b);
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if (p_preview.is_null()) {
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b->set_text(ud[1]);
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} else {
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b->set_icon(p_preview);
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}
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}
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/////////////////////////
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@ -2312,8 +2421,12 @@ void VisualScriptEditor::_default_value_edited(Node * p_button,int p_id,int p_in
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default_value_edit->set_pos(p_button->cast_to<Control>()->get_global_pos()+Vector2(0,p_button->cast_to<Control>()->get_size().y));
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default_value_edit->set_size(Size2(1,1));
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if (default_value_edit->edit(NULL,pinfo.name,pinfo.type,existing,pinfo.hint,pinfo.hint_string))
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default_value_edit->popup();
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if (default_value_edit->edit(NULL,pinfo.name,pinfo.type,existing,pinfo.hint,pinfo.hint_string)) {
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if (pinfo.hint==PROPERTY_HINT_MULTILINE_TEXT)
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default_value_edit->popup_centered_ratio();
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else
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default_value_edit->popup();
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}
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editing_id = p_id;
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editing_input=p_input_port;
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@ -2598,6 +2711,8 @@ void VisualScriptEditor::_bind_methods() {
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ObjectTypeDB::bind_method("_graph_ofs_changed",&VisualScriptEditor::_graph_ofs_changed);
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ObjectTypeDB::bind_method("_center_on_node",&VisualScriptEditor::_center_on_node);
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ObjectTypeDB::bind_method("_comment_node_resized",&VisualScriptEditor::_comment_node_resized);
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ObjectTypeDB::bind_method("_button_resource_previewed",&VisualScriptEditor::_button_resource_previewed);
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@ -2618,6 +2733,11 @@ void VisualScriptEditor::_bind_methods() {
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ObjectTypeDB::bind_method("_update_graph_connections",&VisualScriptEditor::_update_graph_connections);
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ObjectTypeDB::bind_method("_node_filter_changed",&VisualScriptEditor::_node_filter_changed);
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ObjectTypeDB::bind_method("_selected_method",&VisualScriptEditor::_selected_method);
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ObjectTypeDB::bind_method("_draw_color_over_button",&VisualScriptEditor::_draw_color_over_button);
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}
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@ -2788,7 +2908,11 @@ VisualScriptEditor::VisualScriptEditor() {
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add_child(default_value_edit);
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default_value_edit->connect("variant_changed",this,"_default_value_changed");
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method_select = memnew( PropertySelector );
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add_child(method_select);
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method_select->connect("selected",this,"_selected_method");
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error_line=-1;
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}
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VisualScriptEditor::~VisualScriptEditor() {
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