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Renamed plane's d to distance
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36 changed files with 126 additions and 126 deletions
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@ -558,7 +558,7 @@ void RasterizerEffectsRD::sub_surface_scattering(RID p_diffuse, RID p_diffuse2,
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int32_t y_groups = (p_screen_size.height - 1) / 8 + 1;
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Plane p = p_camera.xform4(Plane(1, 0, -1, 1));
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p.normal /= p.d;
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p.normal /= p.distance;
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float unit_size = p.normal.x;
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{ //scale color and depth to half
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