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Update to the AAB directory layout
Follow-up to https://github.com/godotengine/godot/pull/106152 to address the regression described in https://github.com/godotengine/godot/issues/106582
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5 changed files with 6 additions and 7 deletions
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@ -279,7 +279,7 @@ static const int EXPORT_FORMAT_APK = 0;
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static const int EXPORT_FORMAT_AAB = 1;
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static const char *APK_ASSETS_DIRECTORY = "assets";
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static const char *AAB_ASSETS_DIRECTORY = "assetPacks/installTime/src/main/assets";
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static const char *AAB_ASSETS_DIRECTORY = "assetPackInstallTime/src/main/assets";
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static const int DEFAULT_MIN_SDK_VERSION = 24; // Should match the value in 'platform/android/java/app/config.gradle#minSdk'
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static const int DEFAULT_TARGET_SDK_VERSION = 35; // Should match the value in 'platform/android/java/app/config.gradle#targetSdk'
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@ -3,7 +3,7 @@ plugins {
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}
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assetPack {
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packName = "installTime" // Directory name for the asset pack
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packName = "assetPackInstallTime" // Directory name for the asset pack
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dynamicDelivery {
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deliveryType = "install-time" // Delivery mode
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}
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@ -90,7 +90,7 @@ android {
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jvmTarget = versions.javaVersion
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}
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assetPacks = [":assetPacksInstallTime"]
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assetPacks = [":assetPackInstallTime"]
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namespace = 'com.godot.game'
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@ -15,5 +15,4 @@ pluginManagement {
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}
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}
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include ':assetPacksInstallTime'
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project(':assetPacksInstallTime').projectDir = file("assetPacks/installTime")
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include ':assetPackInstallTime'
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@ -25,5 +25,5 @@ include ':lib'
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include ':nativeSrcsConfigs'
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include ':editor'
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include ':assetPacksInstallTime'
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project(':assetPacksInstallTime').projectDir = file("app/assetPacks/installTime")
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include ':assetPackInstallTime'
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project(':assetPackInstallTime').projectDir = file("app/assetPackInstallTime")
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